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Steam Machine

store.steampowered.com

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Re: Steam Machine

#371

> Who are we to tell you how to use your computer? i'm having a hard time describing the feelings this makes me feel. like i've been stressed, bedraggled and worn down, and suddenly there's a moment where i can just rest it's nice to be excited about something for once instead of the baseline expectation of a horrible adversarial experience, which is the case for most tech in 2025 it is somewhat depressing that it's…

An ongoing 'background noise' concern I've had for a while is how PC gaming seems to be centralizing around steam. There's reasons why that happened, but it'd be real nice if 'infrastructure' was able to decouple from their store. It feels like practically requiring steam for PC gaming on windows and certainly on linux isn't a mile away from requiring MS windows, is it much freedom to pick which Seattle based company…

The built in Steam DRM is very weak. Of course that can change at any time, but at least the current catalog of Steam DRM-only games are not really tied down to steam except via law/licensing.

Re: Steam Machine

#373
This project is a gaming console dream.

Compact and looks nice, no qualms about displaying it in the living room, with customizable front panels.

Optimized to just barely hit 4K 60 fps as cheaply as possible.

Controllers designed to avoid stick drift, easy to charge, and featuring low-latency wireless connections.

Stream from a Steam Machine to a Steam Deck or a Steam Frame if you have one; the Steam Machine enhances your other purchases further.

Instantly supports everyone's libraries of dozens, if not hundreds, of games acquired over the years.

And you can just use it as a desktop computer if you like?

Give me the Gabecube!

Re: Steam Machine

#375
post #346

8GB vram in 2026?!

It's close to an RX7500/7600 paired with a Ryzen 5 7500/7600. Depending on the price it can be fine for gaming. Nobody expects enthusiast performance. It has to be priced to be competitive against consoles and lower end DIY PCs.

Re: Steam Machine

#376
post #175

In this big hardware refresh, honestly most excited about finally getting a new steam controller [1], which feels like it might finally give us a better, more extensible standard than the extremely outdated XInput protocol (which still doesn't even support motion controls) [1] https://store.steampowered.com/sale/steamcontroller

It looks way too chunky, just like the original Steam Controller, Steam Deck or original duke Xbox controller. Not everybody has Jack Reacher hands. Microsoft really did it right with the XSX controller. They took the old X360 / Xone design (perfect for large and medium hands) shrunk it slightly and then added cut-outs and and angled button surfaces (perfect for medium and small hands). The Elite is similarly good, w…

Maybe in size, but at least by weight, it's not bad at all.

Steam Controller weight: 292g.

Nintendo Switch 2 controller: 235g.

Sony Playstation 5 DualSense controller: 280g. DualSense Edge: 322g.

Xbox Wireless controller: 280g. Wireless Elite series 2: 345g.

Re: Steam Machine

#377

In this big hardware refresh, honestly most excited about finally getting a new steam controller [1], which feels like it might finally give us a better, more extensible standard than the extremely outdated XInput protocol (which still doesn't even support motion controls) [1] https://store.steampowered.com/sale/steamcontroller

I've been using a Stadia controller with my Steam Deck OLED but finally it'll have a worthy upgrade.

Re: Steam Machine

#379
post #62

Arch-based? KDE Plasma? There might happen a real "year of desktop Linux", in a way. That is, a Linux desktop that sneaks in as a side dish, but maybe gains some non-zero traction, and bringing FOSS to more people who are not engineers.

"I’m on the record saying, that maybe Valve will actually save the Linux desktop. And it’s actually not because I think games are important! I don't care, I don't play games. I think some people do, so games maybe important. But the really important issue is I guarantee you Valve will not make 15 different binaries. And I also guarantee you that every single desktop distribution will care about Valve binaries." – Linus Torvalds in 2014

Link: https://www.youtube.com/watch?v=Pzl1B7nB9Kc&t=310s

Re: Steam Machine

#380
post #282

Earlier quoted context omitted.

Games publishers/developers are going to have to wind in their necks a little. Whilst memory is abundant it's also still quite expensive. We should still be aiming for efficiency and the chances are 16gb+ are in the minority here. Fact is, the more VRAM and compute you demand the smaller your customer-base becomes. I've played many games with 8GB VRAM* and will do so for the forseeable. If that's not enough, I am not…

I think it does also help that a big chunk of Steams userbase are playing smaller indie titles that don't need obscene amounts of vram. The steam deck audience for example has a lot of people playing both a mix of AAA and smaller games. Given this is advertised as 6x as powerful as the deck I'm sure they'll be fine. It's not meant to be a top of the line console thats for sure, and if it was people would be moaning t…

Not using the highest settings obviously but i can run RD2 and CP2077 on the deck fine.

It will be a while before there is ps6 or new xbox.

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