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Steam Frame

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Re: Steam Frame

#72

Earlier quoted context omitted.

Oh hell yes. There was a leak of specs (via a benchmarking database) of an upcoming machine from Valve and I had my fingers crossed that it was a mini PC and not some VR thingy, saw this thread, and was sad for a moment before I spotted this post. 6x as powerful as the Steam deck (that I use plugged in anyway 98% of the time—I’d have bought a Steam Deck 2, but I’m glad I get the option to put money toward more perfor…

Snapdragon doesn't really have a good history of supporting proper desktop games. Windows for ARM had kinda bad compatibility. It seems the aim is to have most games just be playable like with the Deck. Fingers crossed but I have some reservations.

Their new mini PC isn’t ARM (the Frame is, though), it’s AMD hardware like the Steam Deck. Appears to be x86, should play basically anything in my library at 1080p or higher as long as it works under SteamOS.

Re: Steam Frame

#73
post #12

Earlier quoted context omitted.

Real shame it’s only 60Hz at 4k. There’s a gap for good 120Hz@4k streaming. Hoping the next Apple TV will do it. Edit - updated specs claim it can do this, but it’s limited to HDMI 2.0

Where are you getting this number? I'm not seeing it on the specs page.

it's confusing rn because on the steam machine post people are commenting on the frame and vice-versa here.

https://news.ycombinator.com/item?id=45903404

Re: Steam Frame

#75

Earlier quoted context omitted.

Real shame it’s only 60Hz at 4k. There’s a gap for good 120Hz@4k streaming. Hoping the next Apple TV will do it. Edit - updated specs claim it can do this, but it’s limited to HDMI 2.0

Considering how much they talk about Foveated rendering, I think it might not be constrained by the traditional limitations of screens - instead of sending a fixed resolution image at whatever frequency, it'll send a tiny but highly detailed image where your eyes are focusing, with the rest being considerably lower resolution. Or that's what I think I may be completely wrong.

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Re: Steam Frame

#76
This is fantastic!

A while ago I bought the Quest 3 and set it up with WiFi 6 for streaming games. It's a decent setup, but I only bought it cause I was tired of waiting for the "rumored new headset by Valve".

And it seems everything on my wishlist is here:

- foveated rendering based on eye tracking - this is excellent, and was I think only available in the Quest Pro until now

- a dedicated wireless streaming dongle, with multiple radios on the headset - awesome, tuning WiFi 6 got me to a good-enough state, but I'm looking forward to a dedicated out-of-the-box solution

- pancake lenses

- inside-out tracking

In general, having had the Valve Index previously, and then using the Quest 3, it's a night-and-day difference to play something like Alyx wireless. Much better clarity with pancake lenses, too.

Main surprise here is their usage of a Snapdragon chip and not AMD, didn't expect this. I thought it would effectively be a steam deck hardware wise. Curious to see how well that works, esp. for standalone gaming. In practice though you'll likely want to be streaming any "pc-first" titles anyway.

Re: Steam Frame

#77
From the spec sheet:

> Large FOV (up to 110 degrees)

Sigh. More than a decade later and we're still stuck at "submarine periscope" Field of view level. As somebody who's used the Pimax (~180-200 FOV), your definition of "large" may vary.

> Headstrap includes integrated dual audio drivers and and rechargeable battery on rear.

Freaking thank you. Apple failed hard to learn the lesson of - it's not necessarily the weight that matters, it's the distribution of the weight.

Re: Steam Frame

#78
kudos to them for using AA batteries for the controller.

will help the hardware last longer. cz non-removable lithium batteries suck.

Re: Steam Frame

#79

Kind of weird using AA batteries, I'd imagine something else would be better suited for this?

AA means they don’t have to handle battery replacements; and it’s not too-too hard to get rechargeable batteries. I would prefer batteries in machine, too; but this does have some sustainability and repairability (by not needing it) advantages.

The (now original) Steam controller used AA batteries as well. I can't say it was my favorite feature but I did appreciate that it made "battery replacements" a cinch.

Re: Steam Frame

#80

Earlier quoted context omitted.

Real shame it’s only 60Hz at 4k. There’s a gap for good 120Hz@4k streaming. Hoping the next Apple TV will do it. Edit - updated specs claim it can do this, but it’s limited to HDMI 2.0

This is not true, from the specs: HDMI 2.0 Up to 4K @ 120Hz Supports HDR, FreeSync, and CEC I have zero doubts the device can do 4k @ 120Hz streaming Hardware wise. In the end it is just a normal Linux desktop.

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