I'm surprised they can't just put a filter on the digital versions to achieve a similar look and feel to the 35mm version. It is clear that the animators factored in the colour changes from the original media to 35mm, so it seems a disservice to them to re-release their works without honouring how they intended the films to be seen.
They could, but it would require some work to get it right. This is very similar to conversations that happen regularly in the retro game scene regarding CRT monitors vs modern monitors for games of a certain era. The analog process was absolutely factored in when the art was being made, so if you want a similar visuals on a modern screen you will need some level of thoughtful post processing.
The 'Toy Story' You Remember
11–20 of 348 posts
Re: The 'Toy Story' You Remember
#12Re: The 'Toy Story' You Remember
#13As the Aladdin still shows with its wildly altered colors clearly other aspects matter/are at play. But the analog/digital discussions always seem, at least to me, to hinge heavily on DR. It’s just so interesting to me.
Many of us remember the leap from SD->HD. Many of us also can point out how 4K is nice and even noticeably better than FHD, but man…getting a 4K OLED TV with (and this is the important part) nice DR was borderline another SD->HD jump to me. Especially with video games and older films shot and displayed on film stock from start to finish. The difference is incredibly striking.
Re: The 'Toy Story' You Remember
#14Re: The 'Toy Story' You Remember
#15Re: The 'Toy Story' You Remember
#16This makes so much more sense now. After having kids I've been watching my fair share of Pixar and I just never recalled how flat and bland everything looked but I would always chalk it up to my brain not recalling how it looked at the time. Good to know I guess that it wasn't just entirely nostalgia but sad that we continue to lose some of this history and so soon.
Re: The 'Toy Story' You Remember
#17Earlier quoted context omitted.
They could, but it would require some work to get it right. This is very similar to conversations that happen regularly in the retro game scene regarding CRT monitors vs modern monitors for games of a certain era. The analog process was absolutely factored in when the art was being made, so if you want a similar visuals on a modern screen you will need some level of thoughtful post processing.
And ultimately, what you need to achieve acceptable CRT effects is resolution. Only now, with 4K and above, can we start to portray the complex interactions between the electron beam and the produced image by your console. But the colour banding that caused the hearts of The Legend of Zelda to show a golden sheen is still unreachable.
https://wackoid.com/game/10-pictures-that-show-why-crt-tvs-a...
Re: The 'Toy Story' You Remember
#18Re: The 'Toy Story' You Remember
#19If you're interested in making digital footage look exactly like film in every possible way, I'll shill our product Filmbox: https://videovillage.com/filmbox/
Re: The 'Toy Story' You Remember
#20I'm surprised they can't just put a filter on the digital versions to achieve a similar look and feel to the 35mm version. It is clear that the animators factored in the colour changes from the original media to 35mm, so it seems a disservice to them to re-release their works without honouring how they intended the films to be seen.
They could, but it would require some work to get it right. This is very similar to conversations that happen regularly in the retro game scene regarding CRT monitors vs modern monitors for games of a certain era. The analog process was absolutely factored in when the art was being made, so if you want a similar visuals on a modern screen you will need some level of thoughtful post processing.