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Show HN: Bubbles - my unfinished HTML5 Particle Game

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Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#72

Like a simple, HTML5 Osmos. Not sure how Asteroids comes in. When you pass a certain threshold, the bubbles get suddenly & aggressively larger; is it actually possible to win?

Osmos also has a lot of different and interesting mechanics. For one thing, propelling yourself requires you to eject mass in the opposite direct, which also makes you smaller. There's also antimatter bubbles that you don't want to absorb, a gravity (orbit) mechanic, green "living" bubbles which compete with you for resources, etc.

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#73

Nice work, reminds me of that arcade game where you eat different types of fish. There's always that anticipation that what you're trying to eat will actually eat you. I really like how you don't have to press anything to play again. It makes me keep playing. Bubbles of the same size should bounce off each other.

What arcade game is that? I can only think of Odell Down Under, but that was an old PC/Mac game...

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#74
post #2

some time ago i wanted to learn how to create a canvas games, so i started with http://www.html5rocks.com/en/tutorials/canvas/notearsgame/ and took it from there. now it's a little bit osmosis and asteroids, and it's unfinished and MIT. so please take it, fork it or just read the source. hope it's useful (and/or fun) for someone.

Just one comment, from what I've noticed(haven't checked the code to make sure), the size of spawned bubbles is a random function biased by your current size. While I think that's a good idea in general I think they should be overall smaller.

Right now, when you get to a certain size it just spawns 4~5 giant bubbles that fill almost all the screen and make it impossible to move without dying.

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#76
I think that this game is awesome. I just played about 100 games, compulsively. I think this could be a hit if it was properly polished.

1. I'd love to play this on an iPad using accelerometer controls.

2. For me, the jury is out on shooting the bubbles. I was having a blast before I even know that I could shoot, and I'm not sure that it added to the experience.

3. I found the game made me think in a vaguely philosophic way, like... what is this? Am I a cancer cell? Is it fair that I can think but everyone else is on a predetermined path? Am I just playing against myself? Is this a metaphor for expansion of corporate power? :)

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#77

I think that this game is awesome. I just played about 100 games, compulsively. I think this could be a hit if it was properly polished. 1. I'd love to play this on an iPad using accelerometer controls. 2. For me, the jury is out on shooting the bubbles. I was having a blast before I even know that I could shoot, and I'm not sure that it added to the experience. 3. I found the game made me think in a vaguely philosop…

+1 for this being amazing on the iPad with accelerometer. Very addicting game, well done
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