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Ask HN: What Are You Working On? (Nov 2025)

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Re: Ask HN: What Are You Working On? (Nov 2025)

#591
I'm working on a directory of apps and tools created by indie makers: https://www.discoverindie.tools.

Only bootstrapped products by indie hackers and small teams. No VC/Angel backed startups.

The idea is to give indie creators a space to showcase their apps and early adopters to discover great alternatives to major players.

Re: Ask HN: What Are You Working On? (Nov 2025)

#593
I'm working on Solitairle – a Yukon solitaire game where every board is guaranteed solvable: https://solitairle.com

Why? Most solitaire apps frustrate players with impossible games or endless randomness. Solitairle is designed for people (like me) who want a satisfying win through skill, not luck. Every day brings a new, solvable challenge, complete with helpful tools (back button, dead-end warnings) to keep it fun and frustration-free.

I’m especially interested in feedback from people who:

Enjoy casual puzzle games but get discouraged by unwinnable setups,

Value clean, minimalist interfaces without ads,

Have ideas for daily challenges or fun player stats.

Would love your thoughts: What frustrates you most about digital solitaire? What would make you want to play daily?

Re: Ask HN: What Are You Working On? (Nov 2025)

#594
Recently launched my free app for gardeners to share plants with each other, Plantshare.

Now I'm working on a few changes to the app, most notable is moving any plants marked as 'for sale' out from the main section because it turns out people are more greedy than I anticipated and it's getting in the way of sharing the free stuff, cuttings etc.

There's also some demand for a web front end so I might work on that next. (currently only android and ios)

I had an initial boom of downloads in South Africa but lately most new downloads are in USA.

https://ps-prod.bloodys.cc/links/getplantshare/

Re: Ask HN: What Are You Working On? (Nov 2025)

#595
I'm atm working on a couple of things, first the biz, a self-hosted home server OS that simplifies Docker management and provides a unified dashboard for running services at home. The goal is making self-hosting more accessible without sacrificing flexibility.

And also building as a hobbie a procedural universe generation engine that simulates galaxies, solar systems and planets in real-time. Everything is generated from a seed with actual orbital physics, seasonal changes and so... Built with Python/Flask backend too but Three.js for 3D visualization and React instead of Vue3 as in the prior one. Think No Man's Sky vibes but as an explorable simulation engine really D:

Re: Ask HN: What Are You Working On? (Nov 2025)

#596
I'm getting back in to audio programming, starting off with Pd[1] and reading Miller Puckette's book[2]. I'm planning on writing some low-level C libraries afterwards, using The Audio Programming Book[3] as a guide

[1] https://puredata.info

[2] https://msp.ucsd.edu/techniques.htm

[3] https://mitpress.mit.edu/9780262014465/the-audio-programming...

Re: Ask HN: What Are You Working On? (Nov 2025)

#597
I’ve been working on ScratchTJ, a DIY digital turntable built with a Raspberry Pi and Arduino Nano. It’s based on the open-source SC1000 code, but with some hardware changes and tweaks to make it easier to build and customize.

It runs on a Raspberry Pi 2 with an AudioInjector sound card, a small LCD screen, a rotary encoder, and even an old hard-drive platter as the “deck.” The goal is to make a simple, open, and affordable way to experiment with scratching and mixing — no fancy gear required.

It’s still in progress, but it works pretty well and has been a fun way to explore DIY DJ tech and embedded audio.

Repo: https://github.com/no3z/ScratchTJ

Re: Ask HN: What Are You Working On? (Nov 2025)

#598

Working on a programming language for webapps! https://www.firefly-lang.org/ Speed is not an optional feature on the web. The site above is written in Firefly, uses hydration, and scores 100% on PageSpeed Insights. The language is largely complete, and we're now working on DX: Got a language server, a devserver, and some essential libraries.

This looks good! It feels a little bit similiar to ReScript. I like the idea to have nodeMain, browserMain and buildMain. The Roc language had something similiar with platforms and I love that idea!

In general I prefer a better language over an involved javascript framework that does not look like js anymore.

Re: Ask HN: What Are You Working On? (Nov 2025)

#599

I recently launched a daily word puzzle! https://tiledwords.com It’s inspired by tile placement board games like Patchwork and crosswords. You rotate and move tiles to rebuild a broken crossword. It’s free, web based, and responsive. I currently have several hundred daily players and growing. My wife and I create the puzzles and I’m continuing to fix bugs and add new features. I just launched a ”community puzzle” fea…

This is really good. I like the idea of the game and your execution of it is superb.
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