Earlier quoted context omitted.
> All the tools that existed for remote work had been there, largely in the same fashion and capability, for decades. Trying to be charitable, but that is just complete nonsense. I managed an offshore team in 2007, and I managed offshore devs in 2022, and the experiences were world and away different. You're either totally full of shit or just managed teams on some other planet or something.
Detail what changed? Because I can't point to anything. And I've been doing this for 4+ decades. A lot of that remote. So you're claiming things radically changed, and if such changes caused a huge shift in the workforce it should be pretty easy to give some examples, yeah? Instead of going "you're full of shit", just answer the question at hand and the one that was given to you multiple times. The fact that it's so…
1. Gigabit internet - video call quality is significantly better than it was 10-15 years ago.
2. Zoom/Google Meets - the attention Zoom gave to UX just wasn't matched by any other precursor. Google Meets is a close second.
3. GSuite/O365 - sharing documents across organizations and being able to search for them successfully org wide has gotten much better now due to tools like Glean
4. Slack - most traditional companies didn't adopt Slack until the pandemic. Before that they were primarily leveraging email
There has been a whole decade of evolution in productivity and DevTooling throughout the 2010s, and the COVID WFH period forced most orgs (especially traditional orgs) to adopt a lot of that tooling.
On top of that, a large number of mid-level managers, engineers, PMs, and even VPs are in naturalization limbo, so it's become easy to find people to end up leading offices back in their home country while enforcing the same standards as back in the US. MS did this in Israel back in the 2010s, and most companies began doing something similar across Eastern Europe and India during the early years of COVID because most companies legitimately were worried it would become a Great Recession level event.