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Ask HN: What Are You Working On? (Nov 2025)

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Re: Ask HN: What Are You Working On? (Nov 2025)

#265

I'm working on Flavia, an ultra-low latency voice AI data analyst that can join your meetings. You can throw in data(csv's, postgres db's, bigquery, posthog analytics for now) and you just talk and ask questions. Using cerebras(2000 tokens per second) and very low latency sandboxes on the fly, you can get back charts/tables/analysis in under 1 second. (excluding time of the actual SQL query if you are doing bigquery)…

What kind of plan do you have with Cerebras? It seems like something like that would need one of the $1500/month plans at least if there were more than a handful of customers.

Re: Ask HN: What Are You Working On? (Nov 2025)

#266
I am building a coding agent for small businesses. The agent runs on Linux box on own cloud. Desktop and mobile apps to chat with AI models and generate software as needed.

SSH based access with HTTP port forward. Team collaboration, multiple models, git based workflow, test deployment automation, etc.

Very early stage but it now work on its own source code (Bash tool is missing): https://github.com/brainless/nocodo

Re: Ask HN: What Are You Working On? (Nov 2025)

#268
I've been working on a 3D voxel-based game engine for like 10 years in my spare time. At this point it's getting pretty close to being shadertoy for voxels.

https://github.com/scallyw4g/bonsai

I recently ported the terrain generators to the GPU, and increased the visible volume to 1 billion voxels cubed. I did a short YouTube video about it.

https://www.youtube.com/watch?v=bLfgjWsM1PI

I also wrote a metaprogramming language which generates a lot of the editor UI for the engine. It's a bespoke C parser that supports a small subset of C++, which is exposed to the user through a 'scripting-like' language you embed directly in your source files. I wrote it as a replacement for C++ templates and in my completely unbiased opinion it is WAY better.

https://github.com/scallyw4g/poof

Re: Ask HN: What Are You Working On? (Nov 2025)

#269
post #5

Discovered in-door bouldering / rock climbing and now go 3x a week, am absolutely loving it! Because of that, I haven't really worked on any side projects in a while. Perhaps I don't need to? My job advances me plenty in my field, but it is a bit of a bitter-sweet feeling in a sense, like maybe I should try to squeeze more out of my free time somehow.

I climb a lot! (Actually currently sitting on Big Sur ledge on el cap posting this). It cuts into my free time programming for sure, but imo super worth it! Enjoy it, it’s a wonderful hobby.
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