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Show HN: Bubbles - my unfinished HTML5 Particle Game

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41–50 of 89 posts

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#41

This is a really great metaphor for starting companies in winner take all markets. It Takes a combination of luck and skill Speed through quick iteration to out maneuver and eventually devour the big guys Frequent failures due to bad starting conditions Partnering with the right people early on is vital Later on you need your acquisitions to be large enough to move the needle Sometimes there is really no way to oust…

Not to mention, letting go of some early partnerships that aren't keeping up, of which may even be detrimental to a competitor.

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#42
post #30

Something needs to be done about the end game. Currently skill doesn't make a difference. It relies on the perfect storm of you absorbing a chain of increasingly large bubbles. In 6 attempts this didn't happen as I was surrounded by huge bubbles. 4 times I was reduced to like 4 pixels and had to work my way back up again. Perhaps a bigger playing area. Make it full screen? Then have more bubbles of varying sizes. Thi…

I agree with full screen! Maybe rounds?

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#45
post #36
post #30

Something needs to be done about the end game. Currently skill doesn't make a difference. It relies on the perfect storm of you absorbing a chain of increasingly large bubbles. In 6 attempts this didn't happen as I was surrounded by huge bubbles. 4 times I was reduced to like 4 pixels and had to work my way back up again. Perhaps a bigger playing area. Make it full screen? Then have more bubbles of varying sizes. Thi…

You can shoot the bigger bubbles with the spacebar key. Not that there's any affordance for it, so something still has to be done with the game. But the title says "unfinished", so I think we're good :)

I won by holding down the right arrow key and shooting until my bubble became four blinking dots.

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#48
this is pretty cool, i actually built a similar game in flash a while back, the problem with the version i made (which you address here) is that it always ended up with my dot and one big ass dot. hence allowing me to win or lose very easily. with your version you not only spawn circles based on your size, but you also include shooting. nice work!

i think if you modify the shooting mechanic to work with the mouse, it would make the game a bit easier to control.

Re: Show HN: Bubbles - my unfinished HTML5 Particle Game

#49
post #46

Are you using a framework?

canvas (well, it is a framework, a native in-browser pretty low-level framework, but it's a framework. other than that? no, i just followed the instructions in this tutorial http://www.html5rocks.com/en/tutorials/canvas/notearsgame/ and took it form there)
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