Show HN: Bubbles - my unfinished HTML5 Particle Game
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Re: Show HN: Bubbles - my unfinished HTML5 Particle Game
#12Like a simple, HTML5 Osmos. Not sure how Asteroids comes in. When you pass a certain threshold, the bubbles get suddenly & aggressively larger; is it actually possible to win?
[space] spawns a small yellow killer bubble. yes, it's possible, but very very hard.
I see why you say it's a little bit of Asteroids, now. That sure puzzled me before.
Re: Show HN: Bubbles - my unfinished HTML5 Particle Game
#13Re: Show HN: Bubbles - my unfinished HTML5 Particle Game
#14Re: Show HN: Bubbles - my unfinished HTML5 Particle Game
#15Like a simple, HTML5 Osmos. Not sure how Asteroids comes in. When you pass a certain threshold, the bubbles get suddenly & aggressively larger; is it actually possible to win?
[space] spawns a small yellow killer bubble. yes, it's possible, but very very hard.
Re: Show HN: Bubbles - my unfinished HTML5 Particle Game
#16Re: Show HN: Bubbles - my unfinished HTML5 Particle Game
#17Took a while to figure out you could "eat" smaller bubbles to grow larger, was a lot more fun after that :)
I shall play some more later, though the blobing of the asteroids/blobs could perhaps also merge colour palletes as well and in that also provide some subliminal education. Maybe even volumetricaly factor in the colour merging.
I might also add that it can be more fun to learn how to play the game than just reading a manual, so in that I like it even more.
Oh and the source, that there is how I'll learn coffeescript, thank you.