Linux gamers on Steam cross over the 3% mark
391–400 of 560 posts
Re: Linux gamers on Steam cross over the 3% mark
#392Biggest hurdle for me to do this is just multiplayer games. I wish Linux would offer a solution to that. No idea what it would look like though. Contrary to most Linux advocates I’m a big believer in giving studios the tools they need to defeat cheaters and I don’t care much about system integrity if it means fairer games.
Re: Linux gamers on Steam cross over the 3% mark
#393Earlier quoted context omitted.
The problem is DRM, so there is no good answer.
DRM can work on Linux, it's just developers choose to not enabled support, and in some cases (Epic Games) actively update games so it won't work with Linux.
But yes - the problem is Epic doesn't target Linux with it, not that it would be infeasible for Epic to support playing Fortnite on Linux if they changed their minds.
Re: Linux gamers on Steam cross over the 3% mark
#394Biggest hurdle for me to do this is just multiplayer games. I wish Linux would offer a solution to that. No idea what it would look like though. Contrary to most Linux advocates I’m a big believer in giving studios the tools they need to defeat cheaters and I don’t care much about system integrity if it means fairer games.
That's the biggest problem with Linux on the desktop: outside of Red Hat and Canonical (neither of whose business has anything to do with gaming), there is basically no well-funded company that cares about it at all. Linux already works great for the use cases that matter to the people who develop Linux, who mostly are not trying to compete with Microsoft or Apple.
Re: Linux gamers on Steam cross over the 3% mark
#395Re: Linux gamers on Steam cross over the 3% mark
#396Earlier quoted context omitted.
The Windhawk Start Menu Style[1] uses XAML to modify the Start Menu, and I doubt that they are translating XAML to React [1]: https://windhawk.net/mods/windows-11-start-menu-styler
I wouldn’t be so sure… https://github.com/microsoft/react-native-xaml
Re: Linux gamers on Steam cross over the 3% mark
#397Re: Linux gamers on Steam cross over the 3% mark
#398Earlier quoted context omitted.
You’re being practical, but papering over the archaic terminal interface by automating it with LLMs is basically a dystopia. Technologists should fundamentally innovate terminals instead, such that the CLI is friendly even towards newcomers.
I agree with your first statement, but raise an eyebrow at the second. The desktop already is the "friendly" version of the CLI. I am skeptical there could be any magical technological innovation that would make terminals friendlier. That space has already been thoroughly explored. There are dozens of terminal variants with various quality of life improvements, but the fundamental user experience of a command line in…
You’re right for now… what I currently have won’t magically put noobs at ease. This is a really tough nut to crack.
Re: Linux gamers on Steam cross over the 3% mark
#399Re: Linux gamers on Steam cross over the 3% mark
#400IMO the biggest barrier to linux is disappearing - the requirement to know how to use the command line. You still have to use it, but you don't have to know how to use it anymore with the introduction of LLMs. I also have switched my primary desktop from Windows to Linux, and now when I have an issue, I just ask an LLM. I play pretty fast and loose with just chucking commands it gives me into the command line. I'm pr…
Windows coasted on decades of entrenched users from two sources: games and Microsoft Office. Google docs demolished one of those.
I reckon it was MS. I can't believe how confusing/confounding/frustrating the modern MS Office and it's cloud integration is. I swear Office 2003 was miles better. And it seems that way with the UX of just about all their stuff now.
I would run into little functionality limitations/frustrations with the Google suite, but I wasn't prepared for how far ahead the UX is compared to MS tools.