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Free software scares normal people

danieldelaney.net

31–40 of 641 posts

Re: Free software scares normal people

#32
post #14

Good article, but the reasoning is wrong. It isn't easy to make a simple interface in the same way that Pascal apologized for writing a long letter because he didn't have time to write a shorter one. Implementing the UI for one exact use case is not much trouble, but figuring out what that use case is difficult. And defending that use case from the line of people who want "that + this little extra thing", or the "I j…

The contributors of free software tend to be power users who want to ensure their use case works. I don't think they're investing a lot of thought into the 80/20 use case for normal/majority or users or would risk hurting their workflow to make it easier for others

> contributors of free software tend to be power users

or, simply put, nerds

it takes both a different background, approach and skillset to design ux and interface

if anything FOSS should figure out how to attract skilled artists so majority of designs and logos doesn't look so blatantly amateurish.

Re: Free software scares normal people

#35

The problem is that everyone wants a different 20% of the functionality. Actual good UI/UX design isn't trivial and it tends to require a tight feedback loop between testers, designers, implementers, and users. A lot of FOSS simply doesn't have the resources to do that.

> The problem is that everyone wants a different 20% of the functionality.

I'm not disagreeing with your basic take, but I think this part is a little more subtle.

I'd argue that 80% of users (by raw user count) do want roughly the same 20% of functionality, most of the time.

The problem in FOSS is that average user in the FOSS ecosystem is not remotely close to the profile of that 80%. The average FOSS user is part of the 1% of power users. They actively want something different and don't even understand the mindset of the other 80% of users.

When someone comes along to a FOSS project and honestly tries to rebuild it for the 80% of users, they often end up getting a lot of hate from the established FOSS community because they just have totally different needs. It's like they don't even speak the same language.

Re: Free software scares normal people

#36
"I am new to GitHub and I have lots to say I DONT GIVE A FUCK ABOUT THE FUCKING CODE! i just want to download this stupid fucking application and use it.

WHY IS THERE CODE??? MAKE A FUCKING .EXE FILE AND GIVE IT TO ME. these dumbfucks think that everyone is a developer and understands code. well i am not and i don't understand it. I only know to download and install applications. SO WHY THE FUCK IS THERE CODE? make an EXE file and give it to me. STUPID FUCKING SMELLY NERDS"

Re: Free software scares normal people

#37
post #24

Earlier quoted context omitted.

Handbrake's UI is in the uncanny valley for me -- too complicated for use by laymen, and way too limiting for use by people who know what they're doing...

My dad, a total layman, was able to use handbrake as a step in digitizing old family video tapes. I think in the context of this thread, we shouldn't overgeneralize or underestimate "normal people".

A "normal person" is just someone whose time and mental energy are focused on something other than the niche task your app is aiming to solve. With enough time and focus, anyone can figure out any interface. But for many, something which requires a smaller investment to achieve the results they need is preferrable.

Re: Free software scares normal people

#39
A good product manager could make a big difference to many open source projects. Someone who has real knowledge of the problem space, who can define a clear vision of what problem is being solved for which user community and who can be judicious in weighing feature requests and developing roadmaps.

Re: Free software scares normal people

#40
post #32
post #14

Earlier quoted context omitted.

The contributors of free software tend to be power users who want to ensure their use case works. I don't think they're investing a lot of thought into the 80/20 use case for normal/majority or users or would risk hurting their workflow to make it easier for others

> contributors of free software tend to be power users or, simply put, nerds it takes both a different background, approach and skillset to design ux and interface if anything FOSS should figure out how to attract skilled artists so majority of designs and logos doesn't look so blatantly amateurish.

I have been beating this drum for many years. There are some big cultural rifts and workflow difficulties. Unless FOSS products are run by project managers rather than either developers or designers, it’s a tough nut. Last I looked, gimp has been really tackling this effort more aggressively than most.
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