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Free software scares normal people

danieldelaney.net

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Re: Free software scares normal people

#22

The problem is that everyone wants a different 20% of the functionality. Actual good UI/UX design isn't trivial and it tends to require a tight feedback loop between testers, designers, implementers, and users. A lot of FOSS simply doesn't have the resources to do that.

Resources or the care, tbh. FOSS is a big umbrella and a lot of it simply isn't meant for "customers". Some FOSS apps clearly are trying to build a user base, in which case yeah the points this post makes are worth thinking about.

But many other projects, perhaps the majority, that is not their goal. By devs for devs, and I don't think there is anything wrong with that.

Pleasing customers is incredibly difficult and a never-ending treadmill. If it's not the goal then it's not a failure.

Re: Free software scares normal people

#23
> I challenge you to make more of it.

Huge amounts of dumbed-down software that won't do interesting things is made. There's no need to present this challenge.

> a person who needs or wants that stuff can use Handbrake.

That's the part that is often ignored: providing the version with the features.

Re: Free software scares normal people

#24

If handbrake scares them, don’t you dare to demonstrate how to use ffmpeg. I remember when I used handbrake for the first time and thought “wow, it’s much more convenient than struggling with ffmpeg”.

Handbrake's UI is in the uncanny valley for me -- too complicated for use by laymen, and way too limiting for use by people who know what they're doing...

My dad, a total layman, was able to use handbrake as a step in digitizing old family video tapes.

I think in the context of this thread, we shouldn't overgeneralize or underestimate "normal people".

Re: Free software scares normal people

#26

If handbrake scares them, don’t you dare to demonstrate how to use ffmpeg. I remember when I used handbrake for the first time and thought “wow, it’s much more convenient than struggling with ffmpeg”.

Handbrake's UI is in the uncanny valley for me -- too complicated for use by laymen, and way too limiting for use by people who know what they're doing...

ffmpeg with disposable or llm backed dnd interfaces.

for certain types of tooling UIs should be cheap, disposable and task/worlflow specific.

Re: Free software scares normal people

#27

Meanwhile, every time Gnome makes UI adjustments along these lines, there's an outcry that it's dumbed downed, copying apple, removing features etc etc.

Well Gnome tells people that they should just know keyboard shortcuts for everything - which is literally something only power users know to do. Their entire design ethos is a weird opposition to itself where it is aiming to be so simple and minimal that in order to do basic things you have to memorize keyboard shortcuts as there is no visual interface possibility to do those things.

Re: Free software scares normal people

#28

Meanwhile, every time Gnome makes UI adjustments along these lines, there's an outcry that it's dumbed downed, copying apple, removing features etc etc.

Its an entire desktop environment, its not as simple as choosing between two different apps. Although people who make this complaint should probably just use KDE, maybe they've used Gnome for a long time and don't want to change.

Re: Free software scares normal people

#29

Good article, but the reasoning is wrong. It isn't easy to make a simple interface in the same way that Pascal apologized for writing a long letter because he didn't have time to write a shorter one. Implementing the UI for one exact use case is not much trouble, but figuring out what that use case is difficult. And defending that use case from the line of people who want "that + this little extra thing", or the "I j…

Overall, the development world does not intuitively understand the difficulty of creating good interfaces (for people that aren’t developers.) In dev work, the complexity is obvious, and that makes it easy for outsiders to understand— they look at the code we’re writing and say “wow you can read that?!” I think that can give developers a mistaken impression that other peoples work is far less complex than it is. With interface design, everybody knows what a button does and what a text field is for, and developers know more than most about the tools used to create interfaces, so the language seems simple. The problems you need to solve with that language are complex and while failure is obvious, success is much more nebulous and user-specific. So much of what good interfaces convey to users is implied rather than expressed, and that’s a tricky task.

Re: Free software scares normal people

#30
Over the years I've gotten really tired of this obsession with "normal people" and not just because I'm one of the so called power users. This is really part of a growing effort to hide the computer away as an implementation detail.

https://contemporary-home-computing.org/RUE/

That's what "UX" is all about. "Scripting the users", minimizing and channeling their interactions within the system. Providing one button that does exactly what they want. No need to "scare" them with magical computer technology. No need for them to have access to any of it.

It's something that should be resisted, not encouraged. Otherwise you get generations of technologically illiterate people who don't know what a directory is. Most importantly, this is how corporations justify locking us out of our own devices.

> We are giving up our last rights and freedoms for “experiences,” for the questionable comfort of “natural interaction.” But there is no natural interaction, and there are no invisible computers, there only hidden ones.

> Every victory of experience design: a new product “telling the story,” or an interface meeting the “exact needs of the customer, without fuss or bother” widens the gap in between a person and a personal computer.

> The morning after “experience design:” interface-less, desposible hardware, personal hard disc shredders, primitive customization via mechanical means, rewiring, reassembling, making holes into hard disks, in order to to delete, to logout, to “view offline.”

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