Rust cross-platform GPUI components
github.com
Rust cross-platform GPUI components
1–10 of 225 posts
Re: Rust cross-platform GPUI components
#2The Rust UI scene is maturing, but the most popular options (iced, egui, dioxus, slint, etc.) aren't even the most complete component-wise atm as far as I can tell.
UPDATE: This honestly looks incredible and makes huge strides in the Rust UI landscape. You can run an impressive widget gallery app here showing all their components:
https://github.com/longbridge/gpui-component/tree/main/crate...
Just "cargo run --release"
Re: Rust cross-platform GPUI components
#3Re: Rust cross-platform GPUI components
#4Re: Rust cross-platform GPUI components
#5Re: Rust cross-platform GPUI components
#6This looks to be one of the most complete Rust UI creates (in terms of available widgets/components), but unfortunately has almost no usage (yet). I do see their docs are coming along now. Another very complete one is fyrox-ui used by the fyrox game engine: https://crates.io/crates/fyrox-ui . Again, not really used/known outside of fyrox. The Rust UI scene is maturing, but the most popular options (iced, egui, dioxus…
Re: Rust cross-platform GPUI components
#7Re: Rust cross-platform GPUI components
#8This looks to be one of the most complete Rust UI creates (in terms of available widgets/components), but unfortunately has almost no usage (yet). I do see their docs are coming along now. Another very complete one is fyrox-ui used by the fyrox game engine: https://crates.io/crates/fyrox-ui . Again, not really used/known outside of fyrox. The Rust UI scene is maturing, but the most popular options (iced, egui, dioxus…
I think part of the issue is that they're still changing so much as we speak. But there's real momentum here and n=1 but I've been able to build incredibly rich, enterprise-ready UI with Rust today.
Re: Rust cross-platform GPUI components
#9Looks great for those using Rust - however I do wonder how well this works, if at all, under screen readers and other accessible tech?
Re: Rust cross-platform GPUI components
#10Then again I love zed so I might be biased.