Earlier quoted context omitted.
They're running an online casino directed at children and have made specific adaptations to bypass legal regulations in several countries.
I quite honestly don’t know anyone under 40 that plays Counterstrike. It seems like an old guy’s game at this point. It isn’t 2003 anymore.
Counter-Strike's player economy is in a freefall
381–390 of 617 posts
Re: Counter-Strike's player economy is in a freefall
#382Re: Counter-Strike's player economy is in a freefall
#383Earlier quoted context omitted.
And 0% of children having credit card to buy lootbox (My country requires you to be over 18 to have one)
A lot of gas stations and retail stores sell prepaid credit cards as well as gift cards that you can buy with cash.
None of this makes sense. Some parents aren't doing their jobs.
Re: Counter-Strike's player economy is in a freefall
#384Re: Counter-Strike's player economy is in a freefall
#385Play it here in the Browser: https://play-cs.com/en/servers
Re: Counter-Strike's player economy is in a freefall
#386Earlier quoted context omitted.
A few months ago, I realised CS:2 is more than 60GB and still barely worked on my M1 Pro Mac. I tried with these three: Whisky, Sikarigur, and even CrossOver trial. A friend suggested I should try some kind of partitioning and install Windows on that. I definitely will never try that. CS:1.6 (which is what I still would want to play) is history unless I clasp my nose with my toes and then hang upside down from a ceil…
CS 1.6 ran just fine for me just now on NixOS. Literally just clicked install in Steam and ran it. Aren't Macs incapable of running most games? Get a $150-200 n150 mini PC and install Linux and it should run most things before like 2010 (and probably later) at 4k 60 fps while sipping like 10 W and running completely silently.
Re: Counter-Strike's player economy is in a freefall
#387Earlier quoted context omitted.
This is an outright falsehood. "Rent-seeking" involves extracting value without providing any. Steam factually provides a huge amount of value to both developers and to players. Steam is a huge success of capitalism. Suggest not using words like "rent-seeking" without knowing what they mean.
> Steam factually provides a huge amount of value to both developers and to players. This is an outright falsehood. Other providers could host those games for much less than the 30% fee. Hosting costs are extremely low nowadays. It's basically nothing compared to the development cost of an AAA game. This is often many years and hundreds of people working on a game. The hosting costs are completely minor in comparison…
Steam does far more than just host, and everyone who uses it knows this, so it's clear that you either have no idea what Steam does (in which case you should not be commenting) or you're actively lying about it.
Steam provides payment processing, cloud saves, ratings, game tags, social integration, wishlisting and sale notification, search indexing, game discovery, a bunch of incredibly useful APIs including networking and input, Linux compatibility, and many, many other things.
> By your definition, any Monopoly selling you strongly overpriced stuff would be a "huge success of capitalism".
This is not only false, due to the above value-adds, but intentionally false because I never gave a definition - you made one up and attributed it to me to lie about my positions.
And yes, there is competition - the fact that you don't know this is yet another indicator that you're totally ignorant of anything relevant to the conversation. There's the Epic Games Store, GOG, the EA App, Battle.net, the Xbox one/Windows Store, and more. And you know what the most popular one is, by a large margin, because it provides value to both devs and players? Steam. That's the market at work.
Your comments are false due to your total ignorance of reality, and your malicious lying about my statements indicates that you don't care that they're false - you'll say anything plausible, regardless of truth, to advance whatever agenda you have.
Re: Counter-Strike's player economy is in a freefall
#388I bet this is an on-purpose move by Valve, and I view this as a sane action. [1] Having a game where some players only play in order to win money is, for sure, a no go. If the game is fun, then players will keep on playing it. It may also keep some money thirsty (sometimes very toxic) people at the gates. It is also smoothing players' frustration and shopping-spree habits in order to obtain a rare item. If you have t…
> Having a game where some players only play in order to win money is, for sure, a no go. Valve let that fester for years. Coffeezilla did a multi-part series on the subject late 2024. The legal aspect seems the likely angle, valve either heard rumblings or got approached by a state actor and decided to finally cut the shit.
Re: Counter-Strike's player economy is in a freefall
#389Re: Counter-Strike's player economy is in a freefall
#390Gambling mechanics for anyone under 18 should be banned. Children can't buy lottery tickets or hit tables in Vegas. Its crazy they can buy loot boxes that real life value.
And it's more dangerous because it's targeting kids who don't fully understand the value of money