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Counter-Strike's player economy is in a freefall

polygon.com

191–200 of 617 posts

Re: Counter-Strike's player economy is in a freefall

#191
post #148

Earlier quoted context omitted.

They can do whatever they want with their time. Except operate and profit off of make shift casinos and unregulated games of chance.

Why exactly? Why are these games of chance moral only if the government gets a cut?

Regulation also means that children are excluded, debt is not allowed, and all chips can be settled for cash when the player leaves the property. Even the comps are regulated. The majority of casinos in the US are Indian casinos. When they aren't and are taxed by the government those funds are usually used to improve and fund the local area giving the local citizens the ability to decide, through legislation, if it should be continued or outlawed.

Finally, Steam pays taxes in the US, so the government is already "getting a cut." Games of chance are not moral. Unregulated games of chance are flatly evil.

Re: Counter-Strike's player economy is in a freefall

#193
post #47

Earlier quoted context omitted.

Remember back in the day when we just downloaded skin packs from some random Geocities website with obnoxious red text on black background and after going through the install.txt written in broken English/Italian, lo and behold your AK47 now had a proper arctic camo skin and it was so much cooler? What was wrong with that? Doesn’t gaben have enough money for his super yachts and sword collections?

> Doesn’t gaben have enough money for his super yachts and sword collections? Steam is still a business, but of all the gaming industry, Gaben is one of the highlights, steam try hard to be extremely pro consumer. Refunds with no questions asked if you've played less than 2 hours of the game, requiring publisher and developers to explicitly state the AI generated content thats in the game to name just 2.

> Refunds with no questions asked if you've played less than 2 hours of the game,

Weaker than standard physical store consumer protections (no playtime restriction on returns, obviously), and (much) weaker than GOGs refund: 1 month after purchase, no playtime restriction.

I believe they explicitly called out the equivalent for physical stores and european consumer protection in general when they announced the policy and lack of restrictions. Which is an indirect call out at Steam, which hasn't cared in the slightest and continues to have a worse policy.

Re: Counter-Strike's player economy is in a freefall

#194
post #5

I play CS. This is good. The gambling economy and the creator economy of people pumping their marketplaces and gambling sites is really toxic. It extracts money from kids, all for a nice skin. Making them more affordable is going to make this more fair and sensible.

I wish I knew what happened in the past few years, because steam was supposed to ban csgo gambling and trading sites, but you can see their names plastered all over twitch every day.

Re: Counter-Strike's player economy is in a freefall

#195
post #188
post #140

Earlier quoted context omitted.

They did this to take a bigger cut of the market because most trades happened off-platform. This new update ensures that they will sell more of their new items through their shop (contract cases) because it's going to be the only way to get the red items to fuses into "valuable" knives. They're rotten to the core.

They warned the gambling sites plenty of times. They tried legal action several times. Those sites were against valves ToS.

It seems to me that they (Valve) are complicit. Don't they provide the API that those sites use?

I don't think they tried very hard to shut them down, they could be doing a lot more.

Edit: based on what I recall from this Coffeezilla video (https://youtu.be/13eiDhuvM6Y?si=GJ_kXOJyXFTogy40&t=476)

Re: Counter-Strike's player economy is in a freefall

#196
post #125

Earlier quoted context omitted.

You mean "special prosecutor". Judges don't try to find things, they only decide which of the parties before them claiming different things is right.

https://en.wikipedia.org/wiki/Investigating_judge_(France)

To save people opening the link...in France it would be a judge not a prosecutor. France has an Inquisitorial rather than the Adversarial legal system the UK and US have. Put simply, a judge doesn't merely decide between the two cases presented to them, they try and establish the facts

Edit: I said 'UK' where I should have said 'England and Wales'. Scotland and Northern Ireland have their own legal systems, although I believe both have Adversarial systems they are different in some ways. The US system could, however, be seen as a continuation of the English system.

Re: Counter-Strike's player economy is in a freefall

#197
post #15

Earlier quoted context omitted.

> wasted hours of time playing it What would you dictate that humans do instead to not be wasteful with their time? Comment on threads about games?

I don't know, reading? Building something? Exploring the natural world? Sports? Not to say that all video games are unsubstantive. But the substance in exploring virtual world comes from its uniqueness, not playing de_dust2 for 1000 hours. No other form of entertainment or art is analogous to video games in terms of the maximum time you can spend on it with totally depreciating returns.

Wow you really hit a nerve, lol - surprised to discover HN has such a large community of CS NPCs

Re: Counter-Strike's player economy is in a freefall

#198
post #24
post #17

Earlier quoted context omitted.

Would you say the same if someone played 1000 hours of a sport?

No. If you play 1000 hours of a sport, you will at least be stronger, more coordinated, more agile. But the downsides are more about repetitive strain injury and the possibility of screwing up your joints. Different benefits and downsides. Of course, a lot of guys are suckered into sports-related gambling these days too.

Plus you'll have friends who play sports, rather than the kinds of people who spend all night clicking on each other

Re: Counter-Strike's player economy is in a freefall

#199
post #14

Earlier quoted context omitted.

they can buy pokemon cards. To be honest, I don't think CS:GO or TF2 or the like are pro-gambling. You learn pretty quickly as a kid that the best way to get good items is through trading, not gambling.

I'm honestly really not a fan of the collectable trading card type of games (MtG, Pokemon TCG, yu-gi-oh etc). You have to pay to have a chance of getting a good card, which makes the whole thing pay to win. It should be perfectly acceptable to print off the cards at home ("proxies") so you can actually make a set that works for you, without having to pay more for having specific cards that you want to complete your i…

> It should be perfectly acceptable to print off the cards at home ("proxies") so you can actually make a set that works for you

Unless you play Pokemon TCG or MTG competitively at a national/international level, proxy cards are mostly accepted in the community.

More and more people recognise Nintendo and Wizards of the Coast (Hasbro) have money in their eyes in the card games. Pokemon cards are becoming more full-art because that's what sells for crazy markups on third party websites, and MTG are doing crossovers with whoever will sign them a license. They're both playing a risk by moving from old time players (many of whom are now leaving the hobbies) for the sake of some nostalgic "investors".

I just wish I had a local shop with a shitbin. The shops around me just sell packs (when not out of stock) and they're all marked up beyond MSRP. I just want to play the game. I don't care about art, holographic patterns and the like.

On the other hand, whenever people open packs just looking for collectable cards, they flood the market with job lots of regular cards at dirt cheap prices. I managed to get a joblot of 2500+ Pokemon TCG cards for around £20 (lots of duplicates, all regular).

Re: Counter-Strike's player economy is in a freefall

#200
post #162

Earlier quoted context omitted.

So we're against checking IDs cause privacy but we also want to limit kids from accessing certain parts of the internet because gambling/porn? Have a cake and eat a cake?

How about no gambling at all? That would work for me.

This. It's predatory in every implementation.
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