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Apple M5 chip

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Re: Apple M5 chip

#71
post #62

I keep seeing all those crazy screenshots from games on Mac, and yet there are barely any big releases for this platform. I guess it benefits a whole range of software, not just games, but still that's a pity.

Because gaming on Mac actually looks bad in practice.

https://news.ycombinator.com/item?id=44906305

Re: Apple M5 chip

#72
post #21

No "max" or "pro" equivalent? I wanted to get a new Macbook Pro, but there's no obvious successor to the M4 Max available, M5 looks like a step down in performance if anything.

No doubt the "wider" versions of the M5 are coming.

My hope is that they are taking longer because of a memory system upgrade that will make running significantly more powerful LLMs locally more feasible.

Re: Apple M5 chip

#73

And here I am, selling my Macbook M4 Pro to buy a Macbook Air and a dedicated gaming machine. I've tried gaming on the Macbook with Heroic, GPTK, Whiskey, RPCS3 emu and some native. When a game runs, the performance is stunning for a Laptop - but there is always glitches, bugs and annoyances that take out the joy. Needles to mention lack of support from any sort of online multiplayer, due to the lack of anticheat sup…

I agree—the difference between the different compatibility layers and native games is very steep at times. Death Stranding on my M2 Pro looks so good it’s hard to believe, but running GTA Online is so brittle and clunky… Even when games have native macOS builds, it’s rare to find them with Apple Silicon support (and even rarer with Metal support). There is a notable exception though: Arma 3 has experimental Apple Silicon support, though it comes with significant limitations. (Multiplayer, flying & mods) Although I don’t believe it’s in Apple’s interest, gaming on Linux might become an option in the future, even on Mac, but the lack of ARM builds is an even bigger problem there…

Since I am playing mostly MSFS 2024 these days I currently use GeForce Now which is fine, but cloud gaming isn’t still quite there yet…

Re: Apple M5 chip

#74
post #51

I am wondering if Apple's focus is off lately with this drive for AI. So far all they are showing in that presentation is that I can have "the ability to transform 2D photos into spatial scenes in the Photos app, or generating a Persona — operate with greater speed and efficiency." And by making Apple AI (which is something I do not use for many reasons, but mainly because of Climate Change) their focus, I am afraid…

If you don’t use AI for climate reasons then you should read the recent reports about how little electricity and water is actually used. It’s basically zero (image and video models excluded). Your information about this is probably related to GPT3.5 or something. Which is now 3 years old - a lifetime in AI world.

Re: Apple M5 chip

#77
post #51

I am wondering if Apple's focus is off lately with this drive for AI. So far all they are showing in that presentation is that I can have "the ability to transform 2D photos into spatial scenes in the Photos app, or generating a Persona — operate with greater speed and efficiency." And by making Apple AI (which is something I do not use for many reasons, but mainly because of Climate Change) their focus, I am afraid…

I think they will continue ruining their products via software updates. That's implied by a walled garden approach they chose to do their business: this forces users to consoom more and thus generates profits. Apple isn't a "lean" company, it needs outrageous profits to stay afloat.

Re: Apple M5 chip

#79

And here I am, selling my Macbook M4 Pro to buy a Macbook Air and a dedicated gaming machine. I've tried gaming on the Macbook with Heroic, GPTK, Whiskey, RPCS3 emu and some native. When a game runs, the performance is stunning for a Laptop - but there is always glitches, bugs and annoyances that take out the joy. Needles to mention lack of support from any sort of online multiplayer, due to the lack of anticheat sup…

What about wine flavor from crossdressers?

Re: Apple M5 chip

#80
post #58

The modern Apple feels like their hardware teams way outperforming the software teams.

This is not the first time this has happened in Apple’s history. The transition from the 68k architecture to the PowerPC brought major performance improvements, but Apple’s software didn’t take full advantage of it. If I remember correctly, even after the PowerPC switch, core elements of the classic Mac OS still ran in emulation as late as Mac OS 9. Additionally, the classic Mac OS lacked protected memory and preempt…

Sixteen years ago, John Gruber wrote:

> Hardware and software both matter, and Apple’s history shows that there’s a good argument to be made for developing integrated hardware and software. But if you asked me which matters more, I wouldn’t hesitate to say software. All things considered I’d much prefer a PC running Mac OS X to a Mac running Windows.

https://daringfireball.net/2009/11/the_os_opportunity

At the time I'd only been a Mac user for a few years and I would have strongly agreed. But definitely things have shifted— I've been back on Windows/WSL for a number of years, and it's software quality/compatibility issues that are a lot of what keeps me from trying another Mac. Certainly I'm far more tempted by the hardware experience than I am the software, and it's not even really close.

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