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Liquid Glass Is Cracked, and Usability Suffers in iOS 26

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391–400 of 538 posts

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#393

I might be the only one who actually really likes the Liquid Glass? Its made my 12 pro max noticeably laggier though, which I'm definitely not a fan of..

Been using Liquid Glass since the first developer beta release, as an Apple dev I like it. OP seems to even deliberately choose a stupid message background just to prove his/her point. Of course, there's a lot of backgrounds to choose from.

Oh, so OP is holding it wrong?

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#395
Apple has been a usability nightmare for years. But these are the emperor's new clothes and Swift's latest albums and people refuse to see it.

Apple TV is a nightmare. What show is selected? Impossible to tell because it is far too subtly highlighted.

Trying to find caldav settings on an iphone. Even finding the search option in the iphone settings is counter intuitive.

Everytime I have to interact with an idevice I wish I didn't.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#396
post #67

Earlier quoted context omitted.

It’s terrible from a UX standpoint. By definition, translucent elements present more potential information to a user. It makes it harder to parse certain screens. It’s a nightmare if you have subtle vision issues (where it’s not bad enough you’d need to enable accessibility options). You’re not going to “get used to it” — you’re really just adapting to a crippled interface. I think it all stems from trying to unify t…

Not even form over function, it's fucking ugly. How did this get past the draft board?

Prioritizing AR-type UX elements to make adoption of future apple AR devices easier?

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#397
post #377

Earlier quoted context omitted.

Oh wow, a statement like this coming from a blog entry about creating windows 8?? Maybe it has to do with that I‘m Gen Z but I absolutely love Frutiger Aero. It never looked cheesy, first it was modern then it was nostalgic. All meanwhile I still have trauma from the hideous Metro tiles.

Must be a Gen Z meme because it was traumatic for those that lived it. It reminds me of Windows Vista and, my god, the first few years of KDE 4 - it has taken me until last year to try KDE again (and finally it has shed it’s silly hard contrast black transparency phase) Gen Z like it because of nostalgia, not because of quality or because it actually looks any good. https://en.wikipedia.org/wiki/File:Plasma_Workspace…

I have to agree. Windows Aero is a visual mess, especially on Vista, and many of the comparable UXes of the time were not much better. Apple's Aqua UI was the best of the bunch, and it still looked like a child's toy.

It was especially confusing at the time because Windows XP was so straightforward and correct. Flat, contrast-heavy UI elements that overlap without interacting when they aren't supposed to. Drop shadows used for good instead of evil. Skeumorphic design elements that are intuitive, not desperate and corny. The cutting edge in PC usability is arguably still technology designed in 2003.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#398
One of the other (not transparency related) things i hate in the iOS 26 redesign is how difficult it has become to switch Safari profiles...

It was already bad because you can't use Shortcuts to launch a specific profile, or set the default profile to use, but now it's so cumbersome, it's become mission impossible to use.

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#399
post #240
post #31

This update is one of the rare cases where I really dislike the new version. I’m usually happy with Apple updates, even ones the commentators dislike. This time I’m sorta agreeing with them: I don’t like the new iOS. Same with the Mac and iPad: other than being glitchy, I just don’t like the changes. It feels like my screen real estate isn’t as efficiently used, UI elements feel jumbled and the transparency makes thi…

Beyond that, it’s buggy and inconsistent. In dark mode, text boxes suddenly become light mode when they expand to add a second entry line. Buttons aren’t aligned within their containers properly. Some times buttons are in light mode when my phone is in dark mode, or if I open an app, it starts out in light mode and then suddenly switches to dark mode after a second or two. There is a noticeable lag when I back out of…

This is a fun one I think:

- Use dark mode

- Go to wikipedia (or any white page)

- Open the keyboard

- Watch the keyboard start in light mode and then resize very weirdly within its container as it switches to dark mode

Atleast it does on an iphone 12

Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26

#400
post #72

All these threads about iOS 26 reminded me about something long forgotten like... the release of iOS I suggest to check the comments in this 12 years old thread [1], replace version number 7 with 26 there and realise that some things never change [1] https://news.ycombinator.com/item?id=5856398

Hey, but the release of iOS 7 was the worst release in the entire history of iOS releases. At least my personal impression is so. This release completes with that. So I agree, sure thing, we can substitute iOS 7 for iOS 26, and it would be the same. But what’s the sameness we discuss? Is it some corporate culture that inevitably brings us the mediocrity, or us, the users, being thankless plebes with some weird wishes of usability? To me, that’s the first, obviously. You leave them alone for a while and they’ll bring you … this.
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