Liquid Glass Is Cracked, and Usability Suffers in iOS 26
31–40 of 538 posts
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#32Luckily, Apple is ok at supporting older phones, so I just have to be careful to not accidentally upgrade my SE to iOS 26.
Makes me nostalgic for Apple's interface guidelines, which were very well thought through, based on evidence, and with clear principles. https://vintageapple.org/inside_r/pdf/Human_Interface_Guidel...
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#33Also, I appreciate the UX improvements (as opposed to the pretty glass effect), such as the much improved menu system and the generally (IMO) improved changes in layout in Calendar, Mail, Safari, etc.
That said I do find it a bit more annoying to access different tabs in Safari but maybe that's why I get for using Safari.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#34I haven't upgraded to iOS 26 because of Liquid Glass, mostly because I've read that it causes performance degradation on older devices (I use an iPhone 13 Mini because I have zero interest in using a larger phone). So, it looks like I'll be using iOS 18 for the foreseeable future.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#35The human eye was not designed to look at text or to look at text on top of solid color static backgrounds which don’t exist in nature.
Our eye was designed to look at noise and filter moving noise. It is better to have a background that distinguishes itself based off of texture and movement rather than a sudden contrast of divergent flat colors.
Yes flat design is logically more efficient I understand this but human evolution has evolved our bodies to be narrow and efficient within a niche. If we move outside of that niche things become inefficient even detrimental.
Take for instance: eating. You’re not designed to eat the most calorie dense fatty foods even though high energy reserves seems like a good thing. Your body ended up evolving towards a niche: a narrow band of caloric intake.
It’s the same thing with visual design. You go too extreme and too efficient with flat colors and flat design you are creating patterns your eye was not optimized for. Your eye was optimized for noise inefficiency and to find patterns and glass emulates this quite well.
To be honest I just made up all the shit I said above. I somewhat believe it could be true but the ultimate reality is that it doesn’t matter that much. Your eye can handle flat design or Liquid Glass without any extra stress. It’s not really a big difference. Your eye can handle it and if you can’t you probably shouldn’t be driving and you should see an eye doctor. People are complaining about this because it’s different from what they are used to not because there’s an actual problem.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#36Let’s not forget how Liquid Glass made my Apple Watch Series 10 laggy and battery-hungry due to the expensive fluid simulations. Reducing transparency in accessibility settings didn’t help unfortunately.
I have a Series 10 and I haven't experienced either of those problems. Other than the PIN entry screen being very "glassy", it's not actually that different. Perhaps you have some other issue.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#37Aesthetics aside (which I personally don’t like, but I can accept as subjective) I see extreme issues and regressions literally everywhere, from not being able to read the notifications in a half pulled curtain to memory leaks in half the native apps.
Yet no one is raising their voice in the tech world. No bloggers, no YouTubers, nothing that feels proportionate to the screwup I’m seeing. People was far more vocal about the lack of the new Siri.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#38Cracked as in good or bad
Apparently the author (and most commenters here!) do not realize "cracked" is VERY popular gen z slang for being very good at something.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#39I haven't upgraded to iOS 26 because of Liquid Glass, mostly because I've read that it causes performance degradation on older devices (I use an iPhone 13 Mini because I have zero interest in using a larger phone). So, it looks like I'll be using iOS 18 for the foreseeable future.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#40I might be the only one who actually really likes the Liquid Glass? Its made my 12 pro max noticeably laggier though, which I'm definitely not a fan of..