The great software quality collapse or, how we normalized catastrophe
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The great software quality collapse or, how we normalized catastrophe
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Re: The great software quality collapse or, how we normalized catastrophe
#2Re: The great software quality collapse or, how we normalized catastrophe
#32018 isn't "the start of the decline", it's just another data point on a line that leads from, y'know, Elite 8-bit on a single tape in a few Kb through to MS Flight Simulator 2020 on a suite of several DVDs. If you plot the line it's probably still curving up and I'm not clear at which point (if ever) it would start bending the other way.
Re: The great software quality collapse or, how we normalized catastrophe
#4Re: The great software quality collapse or, how we normalized catastrophe
#5Re: The great software quality collapse or, how we normalized catastrophe
#6Re: The great software quality collapse or, how we normalized catastrophe
#7I’ve read some versions of this post dozens of times over the years. At first I would nod along, sympathetic but now I realise that we shouldn’t chase some platonic ideal of perfect software. It has to exist in the real world and there will always be trade offs. In the end, most software exists to make businesses money.
Re: The great software quality collapse or, how we normalized catastrophe
#8Re: The great software quality collapse or, how we normalized catastrophe
#9Does it? I’ll be the first to admit I am so far behind on this area, but isn’t this assuming the hardware isn’t improving over time as well? Or am I missing the boat here?
Re: The great software quality collapse or, how we normalized catastrophe
#1020 years ago things werent any better. Software didn't consume gigabytes of ram because there was no gigabytes of ram to consume.