I wonder if this would be well-known if it was free instead of a nominal cost of $5? When I put this much work in, charging a tiny/nominal fee feels like a barrier without a clear reason. Younger users without payment methods and those on a budget will not engage with what you built. At $5, the income stream has to be miniscule, so why choose a $5 license instead of free with donations? If you want to make money on t…
Young users without payment methods do not sideload binaries on a Nintendo DS. If you’re hacking with a Nintendo DS in 2025 you were most likely a teenager in the 2000s/early 2010s, and you most certainly have a payment method. Agree that OP is underselling their work at $5 - the next big psychological barrier after $0.99 is at $9.99, might as well go there
Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
21–30 of 34 posts
Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#22I wonder if this would be well-known if it was free instead of a nominal cost of $5? When I put this much work in, charging a tiny/nominal fee feels like a barrier without a clear reason. Younger users without payment methods and those on a budget will not engage with what you built. At $5, the income stream has to be miniscule, so why choose a $5 license instead of free with donations? If you want to make money on t…
Young users without payment methods do not sideload binaries on a Nintendo DS. If you’re hacking with a Nintendo DS in 2025 you were most likely a teenager in the 2000s/early 2010s, and you most certainly have a payment method. Agree that OP is underselling their work at $5 - the next big psychological barrier after $0.99 is at $9.99, might as well go there
Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#23Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#24Reminds me of Flipnote ( https://en.m.wikipedia.org/wiki/Flipnote_Studio ), where people created very funny things as well ( https://www.youtube.com/watch?v=GMS8-N3HCGI )
Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#25Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#26I wonder if this would be well-known if it was free instead of a nominal cost of $5? When I put this much work in, charging a tiny/nominal fee feels like a barrier without a clear reason. Younger users without payment methods and those on a budget will not engage with what you built. At $5, the income stream has to be miniscule, so why choose a $5 license instead of free with donations? If you want to make money on t…
Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#27Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#28Hi BenBridle. What changed between Bedrock Spec v1 and Spec v2? Is there a way for me to see what's new? I'm assuming there were changes to support more than 1 screen for NDS, but not sure.
My intention for Bedrock is that it will never change going forwards, other than for minor clarifications, so that existing programs will continue to work on any emulator indefinitely. Have you played around with Bedrock before, or written a program for it?
Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#29This thing is so cool
Re: Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
#30I wonder if this would be well-known if it was free instead of a nominal cost of $5? When I put this much work in, charging a tiny/nominal fee feels like a barrier without a clear reason. Younger users without payment methods and those on a budget will not engage with what you built. At $5, the income stream has to be miniscule, so why choose a $5 license instead of free with donations? If you want to make money on t…