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Analyzing XKCD: Click and Drag

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Re: Analyzing XKCD: Click and Drag

#11
post #10
post #6

Earlier quoted context omitted.

http://dagar.ca/xkcd_1110_combined_256.png

That's scaled down -- do you have a full full full resolution?

Here's each tile scaled from 2048x2048 -> 512x512. http://dagar.ca/xkcd_1110_combined_512.png

I haven't been able to find libraries that can handle the full 165888x65536 10 gigapixel image.

Re: Analyzing XKCD: Click and Drag

#12
I believe, that time Randall spent planning and sketching before actually drawing it, should be taken in account. I really hope Randall (though he is not very open on such things) would give "making of" info.
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