Fluid Glass
21–30 of 125 posts
Re: Fluid Glass
#22Re: Fluid Glass
#23it's interesting that the drops tend to collect in straight lines. I wonder what's happening in the sim code to keep them from collecting into round droplets?
Re: Fluid Glass
#24Earlier quoted context omitted.
Annoyingly overrides swiping back to navigate on mobile.
No problem on Android/Chrome. Are you using an iPhone? If so, the annoyance should be aimed at Apple not the creator of this demo.
I have a deep-seated hatred for Chrome-only devs - not least of which is because it has contributed to the situation we are in, where Google is taking the "my way or the highway" approach to Chrome and adblockers, Android is locking us out of sideloaded apps, etc. Test at least in Chromium and FF as a bare minimum. Submit condescending bug reports to those stupid react components that break entire websites and nobody bothers to check, etc.
Re: Fluid Glass
#25Beautiful demo. I hope no IT company will ever think this is a good UI.
Re: Fluid Glass
#26it's interesting that the drops tend to collect in straight lines. I wonder what's happening in the sim code to keep them from collecting into round droplets?
Re: Fluid Glass
#27Re: Fluid Glass
#28This website is running at >10 FPS at 100% GPU usage
Re: Fluid Glass
#29Earlier quoted context omitted.
No problem on Android/Chrome. Are you using an iPhone? If so, the annoyance should be aimed at Apple not the creator of this demo.
I don't use Android swipe gestures but I presume they would work in FF too. Nonetheless, we should avoid posting "it works in Chrome" as an answer to anything. I have a deep-seated hatred for Chrome-only devs - not least of which is because it has contributed to the situation we are in, where Google is taking the "my way or the highway" approach to Chrome and adblockers, Android is locking us out of sideloaded apps,…