I can echo everyone here in saying the graphics of the game and the execution is fantastic. The keyboard controls on desktop and the thumb control on mobile works great. This got me very excited about the future! Can’t imagine the amount of effort that would have gone in this. One additional input, although I could play it well on the desktop - the mobile gameplay made me a tad nauseous. I am someone prone to nausea…
A WebGL game where you deliver messages on a tiny planet
201–210 of 350 posts
Re: A WebGL game where you deliver messages on a tiny planet
#202Re: A WebGL game where you deliver messages on a tiny planet
#203Did anyone else felt a bit nauseous after playing for a while? I think the overcorrection on sustained turns could be a reason. Lovely game but I had to stop playing due to this.
Re: A WebGL game where you deliver messages on a tiny planet
#204Earlier quoted context omitted.
I played for a few minutes. I wasn't able to deliver packages either.
The game doesn't really explain that too well. You have to go find the packages first before you can deliver it. For example the old lady asks you to deliver an offering at a temple.
Re: A WebGL game where you deliver messages on a tiny planet
#205This is like a masterclass in game design, mobile UI, wasm, character design, game dialogue and interactive paychogeography. I'm gonna show this to my kid's computer club next week. Really fantastic, bravo. Is this seriously a solo developer project?? If anyone knows of similar games / apps / software tools that I could show as examples of solo developer small scope simple UI games I'm always trying to find more..
Re: A WebGL game where you deliver messages on a tiny planet
#206It seems to be making smart choices about compression techniques.
This is a good showcase of how well games can work on the web if done well.
Re: A WebGL game where you deliver messages on a tiny planet
#207This feels so well thought out in all ways. It may be the best original work I've seen on HN in a long time.
Re: A WebGL game where you deliver messages on a tiny planet
#208One of the most impressive things about this is that it transfers only 5.7 MB of data on initial load and then caps out at 17.5 MB for the final load. It seems to be making smart choices about compression techniques. This is a good showcase of how well games can work on the web if done well.
Re: A WebGL game where you deliver messages on a tiny planet
#209Clever text as well :)