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A WebGL game where you deliver messages on a tiny planet

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Re: A WebGL game where you deliver messages on a tiny planet

#15

Love the design and concept of a tiny planet - reminds me of Super Mario Galaxy in that way. Definitely needs a tutorial or a short “How to Play” dialog or page.

On the other hand, I'm so glad it didn't. I enjoyed a few minutes of exploration before realizing what I was meant to be doing.

Re: A WebGL game where you deliver messages on a tiny planet

#16
post #8

The font? The art style? The fluidity on a mobile device? It's fantastic. I wasn't able to deliver packages but I was too mesmerized to be mad about that. Beautiful game. Kudos. Edit: I did figure it out and completed all the deliveries. So many potential. It reminds me a bit of Sky by thatgamecompany Edit 2: for the author, I noticed several players approached me and tried to communicate. Please explore games like J…

I played for a few minutes. I wasn't able to deliver packages either.

The game doesn't really explain that too well. You have to go find the packages first before you can deliver it. For example the old lady asks you to deliver an offering at a temple.

Re: A WebGL game where you deliver messages on a tiny planet

#17
I'm curious how you build something like this. I see file types in the network tab which, as a web dev, I've never worked with before. ktx2 and drc extensions, for example. I'm also seeing some wasm and threejs. Is there an engine that outputs these things or is it more of a manual process to bring everything together?

Re: A WebGL game where you deliver messages on a tiny planet

#18
post #17

I'm curious how you build something like this. I see file types in the network tab which, as a web dev, I've never worked with before. ktx2 and drc extensions, for example. I'm also seeing some wasm and threejs. Is there an engine that outputs these things or is it more of a manual process to bring everything together?

Threejs is like the jQuery for building 3d stuff. But it's not a platform like Unity or Unreal engine. But it doesn't look overly complicated.

Re: A WebGL game where you deliver messages on a tiny planet

#19
post #8

The font? The art style? The fluidity on a mobile device? It's fantastic. I wasn't able to deliver packages but I was too mesmerized to be mad about that. Beautiful game. Kudos. Edit: I did figure it out and completed all the deliveries. So many potential. It reminds me a bit of Sky by thatgamecompany Edit 2: for the author, I noticed several players approached me and tried to communicate. Please explore games like J…

I also didn't really understand how to do it, but I liked the game, it's so beautiful and peaceful, it's a shame there's no chat and you have to speak through emojis.

Re: A WebGL game where you deliver messages on a tiny planet

#20
post #9

Beautiful. I got stuck in the corner behind Steve and game over - couldn't figure out how to navigate out, just kept triggering his dialog.

There's lots of spots where you can get stuck. Really needs a "reset position" option.

Yeah, I had to end the game due to getting stuck between the fencing on the sea side and the chemical plant columns.
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