Translating a Fortran F-16 Simulator to Unity3D
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Re: Translating a Fortran F-16 Simulator to Unity3D
#2 You want to measure how much air mass is in a given volume? That’s gonna be slugs/ft3.Re: Translating a Fortran F-16 Simulator to Unity3D
#3The "UNITS" part is wonderful. I had no idea slugs even existed. You want to measure how much air mass is in a given volume? That’s gonna be slugs/ft3.
Re: Translating a Fortran F-16 Simulator to Unity3D
#4 A nautical mile is ~6,076 feet or exactly 1,852 meters (???).
That is actually defined by distances on Earth (which is of course an approximation, but still ...). So, 1 nautical mile equals to one minute in the 90 degrees hemisphere arc. It's approximately 10k km from equator to the pole, so 10,000km/90/60 equals 1.852km.Re: Translating a Fortran F-16 Simulator to Unity3D
#5The "UNITS" part is wonderful. I had no idea slugs even existed. You want to measure how much air mass is in a given volume? That’s gonna be slugs/ft3.
The whole imperial/British side has tons of ugly and weird units of measure. Reading old engineering documentation will give you headaches and nightmares from all the inconsistent systems of units.
Re: Translating a Fortran F-16 Simulator to Unity3D
#6That is such a useful feature! Surprised I haven’t seen that more often. So much fiddly code exists that’s just fixing offsets to conform to 0 (or 1 for Lua) -based indexing!
Re: Translating a Fortran F-16 Simulator to Unity3D
#7> Note that Fortran supports arrays with an arbitrary starting index, in this case -2. So this table supports indices in the range [-2, 9]. That is such a useful feature! Surprised I haven’t seen that more often. So much fiddly code exists that’s just fixing offsets to conform to 0 (or 1 for Lua) -based indexing!
Re: Translating a Fortran F-16 Simulator to Unity3D
#8The "UNITS" part is wonderful. I had no idea slugs even existed. You want to measure how much air mass is in a given volume? That’s gonna be slugs/ft3.
"A Sami measurement of distance; the distance a reindeer can travel before needing to stop to urinate. Today used to describe something that is at a very obscure distance away" (approximately 7.5 km)
https://en.wikipedia.org/wiki/Obsolete_Finnish_units_of_meas...
Re: Translating a Fortran F-16 Simulator to Unity3D
#9Re: Translating a Fortran F-16 Simulator to Unity3D
#10The "UNITS" part is wonderful. I had no idea slugs even existed. You want to measure how much air mass is in a given volume? That’s gonna be slugs/ft3.
My favorite "strange unit" is poronkusema: "A Sami measurement of distance; the distance a reindeer can travel before needing to stop to urinate. Today used to describe something that is at a very obscure distance away" (approximately 7.5 km) https://en.wikipedia.org/wiki/Obsolete_Finnish_units_of_meas...