This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. But the Deck is limited in hardware. It makes sense that it has some difficulties running gigantic games and is more aimed towards simpler games. In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum setti…
The Steam deck is really not that limited. Every game could be made to run well on it if some time was spent actually making the low settings work well. Something often skipped on modern games which optimise only for people with a $1000 GPU chugging 400w.
Baldur's Gate 3 Steam Deck – Native Version
241–250 of 462 posts
Re: Baldur's Gate 3 Steam Deck – Native Version
#242If there was ever a game to play with KB+M, this is it. I don't get the need to stuff everything into a handheld. It's not Mario kart!
I agree with you. Steamdeck is amazing but people are often over-enthusiastic about what a handheld device can do. The most comfortable and consistent gaming experience is still a regular stationary PC. But if you really want to play Civ5 on a train then sure the Steamdeck is there for you. I just never felt the need to game something that bad.
That would be playing console on an 80 inch screen from a couch.
Re: Baldur's Gate 3 Steam Deck – Native Version
#243Earlier quoted context omitted.
Yeah it really was a revelation. I didn’t know much at all going in and was constantly amazed. I’ve since tried a number of highly touted recent CRPGs and RPGs… and gave up on all of them; BG3 really spoiled me I guess, but I’m also a pretty selective gamer.
If you have the tolerance for dated visuals a lot of the best stuff is in the long since past - Planescape Torment and Baldur's Gate 2 are amazing. The Neverwinter Nights series is also great. Fallout 2 is probably one of the best games ever in terms of atmosphere as well as gameplay, but the visuals there are extremely dated. And finally there's also Arcanum: Of Steamworks and Magick Obscura.
To be noted: the main appeal of Neverwinter Nights 1 is the player created content. In particular the main campaign of NWN1 is pretty "meh" and is better thought as a showcase of what's possible with the scenario toolkit (the expansion - what we call now DLC - are better in that regard though). The creativity deployed by some creator is quite astonishing; shootout to the Bastard of Kosigan (James Bond-esque adventures in a kinda alternate historical France), and HeX Coda (magipunk setting where you fight as a champion of open-source magick against corporate wizards).
But as somenameforme noted, you have to content with early 2000 production value .
Re: Baldur's Gate 3 Steam Deck – Native Version
#244This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. But the Deck is limited in hardware. It makes sense that it has some difficulties running gigantic games and is more aimed towards simpler games. In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum setti…
The Steam deck is really not that limited. Every game could be made to run well on it if some time was spent actually making the low settings work well. Something often skipped on modern games which optimise only for people with a $1000 GPU chugging 400w.
Re: Baldur's Gate 3 Steam Deck – Native Version
#245> Now that there is a Steam Deck Native build, is Baldur’s Gate 3 supported on Linux? > Larian does not provide support for the Linux platform. The Steam Deck Native build is only supported on Steam Deck. "does not support" is not the same as "no", right? In theory it should be possible to run this build on other arm-based linux?
I finished the game on Ubuntu when it came out, so it should work fine since ever. You can check out https://www.protondb.com/app/1086940 for more info.
Re: Baldur's Gate 3 Steam Deck – Native Version
#246This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. But the Deck is limited in hardware. It makes sense that it has some difficulties running gigantic games and is more aimed towards simpler games. In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum setti…
Because they bought the game. After decades of PC gaming, it's totally absurd there is no system that tell you how bad or how well a game is going to play on your system. And if it's too difficult to make, how can we expect regular people to know themselves ?
Re: Baldur's Gate 3 Steam Deck – Native Version
#247Earlier quoted context omitted.
> This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. What makes this story even better is how it actually came about - this wasn't initially a top-down corporate initiative, but rather a passion project from a single engineer who worked on it after hours. The fact that Larian immediately recognized the value and threw their full support be…
Do they name the engineer somewhere in the public messages? Super glad the company recognized the value and supported the release!
Unfortunately, singling out any individual developer, even for praise, can attract unwanted negative attention online. By acknowledging the passion and the work without naming the person, Swen gives them full credit internally while shielding them from becoming a public target.
This doesn't even necessarily have to be intentional harassment, but if this engineer is now the "SteamDeck guy" at Larian, their social media might get flooded by people who mistake their personal social media accounts for a support ticket.
I'm sure the engineer has the option to self-identify if they wish, but this approach feels like a sign of good and thoughtful leadership.
Re: Baldur's Gate 3 Steam Deck – Native Version
#248This is a gigantic effort from Larian, who among all things is still updating its software instead of resting on its own laurels. But the Deck is limited in hardware. It makes sense that it has some difficulties running gigantic games and is more aimed towards simpler games. In parallel I don't understand gamers with 15 years old hardware leaving bad reviews or whining when a game chokes above 720p with minimum setti…
It's limited, but the limitations in a large part cancel out. It's still very capable.
Re: Baldur's Gate 3 Steam Deck – Native Version
#249Earlier quoted context omitted.
The Steam deck is really not that limited. Every game could be made to run well on it if some time was spent actually making the low settings work well. Something often skipped on modern games which optimise only for people with a $1000 GPU chugging 400w.
The problem is how horribly unoptimised Unreal Engine 5 itself is - with that sort of foundation there's not a lot you can do. It's a GTX-1050 equivalent GPU, there's only so much that can be expected of it.
If you want performance on everyday hardware, there is no way (and I'd say this holds true for any engine, not just UE5!) that you dig down into the engine an the libraries and invest the money in testing to tune the performance appropriately.
Re: Baldur's Gate 3 Steam Deck – Native Version
#250Earlier quoted context omitted.
Big tip: get the LCD and a DeckHD. The mod takes a long time, but it's not technically difficult . Yeah, I know most people will say the Deck is already too slow for 800p, so why would it pull 1080p well? I have two decks, one's got Deck HD, the other doesn't. I render the Deck HD one at 540 native and upscale 2x with FSR. It looks way better than the stock display one and runs better as well. Similar with HZD and ot…
Just checking DeckHD, sadly it's still 60hz. I mostly use SD to stream from my main rig, so i can always have >60fps on my SD.