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Baldur's Gate 3 Steam Deck – Native Version

larian.com

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Re: Baldur's Gate 3 Steam Deck – Native Version

#61

I really appreciate this. But color me skeptical that the late game will work on SD. It chugs on PCs. Hopefully they conjured a miracle!

I don't want to be one of those unbearable apologists in forum threads... but BG3's legitimately my favourite game, and IMO Larian have been excellent stewards, so I'll go up to bat for them here; have you played the newer patches? For the first few months, act 3 (in the city) was legitimately hard to play. Performance, stability, visual glitches, all pervasive. But later patches did do a better job of improving thos…

To me, BG3 is basically a system seller for the deck.

Re: Baldur's Gate 3 Steam Deck – Native Version

#62
post #60

>Larian does not provide support for the Linux platform. The Steam Deck Native build is only supported on Steam Deck. huh? but Steam Deck is just normal Arch Linux with x86_64 ~~aarch64~~?...

it's not even aarch64. but what they're saying is they don't want to deal with the support nightmare of supporting anything but the unmodifiable SteamOS image.

Re: Baldur's Gate 3 Steam Deck – Native Version

#63

Whatever they are doing to make the image fit 100% is not retaining aspect ratio on mobile Safari. The cookies banner was initially full width and the content was in a small column to the left and I had to zoom to get to it. I’ve never viewed a Steam Deck web layout outside of its element before.

https://news.ycombinator.com/newsguidelines.html

   Please don't complain about tangential annoyances—e.g. article or website formats, name collisions, or back-button breakage. They're too common to be interesting.

Re: Baldur's Gate 3 Steam Deck – Native Version

#64
post #10

Earlier quoted context omitted.

They are partway through creating two new games. It’s possible that some of the engine improvements could be easily back-ported to BG3. Or even just compiler improvements could be a little more oomph. Edit: > Our Proton version runs on the Steam Deck via the Proton compatibility layer, which requires extra CPU processing power. Running the game natively on the Steam Deck requires less CPU usage and memory consumption…

Shame they said they’re not going to do more in the Forgotten Realms though, I love this campaign setting

Same.

I would really love them to do a Fallout game. The original two games had a lot of properties to them that 3 and subsequent games just ignored or straight up went against, including NV. To me, as a fan who grew up with the first two, it's like a different game series.

Re: Baldur's Gate 3 Steam Deck – Native Version

#65
post #40
post #39

Bought the game when it came out, but still haven't had the time to play. Just flew out for a three week vacation with my Steam Deck in tow. Unfortunately, I left it on the plane and I haven't heard back from lost and found yet (seems unlikely I'll get it back considering it was an international flight). Oh well.

If it's any consolation, the Deck LCD is discounted by 20% for the next few weeks if you need to pick up a new one.

IMO, there are better ergonomics on competitors. Over a thousand + of hours using one, a steam deck is death for your wrists in comparison. When I was playing Elden Ring on the SD for a few hundred hours, I almost thought I needed to have surgery. There are strategies to help with this, rest it on a pillow on your lap, or whatever, but you won't experience that with some of these.

- https://www.lenovo.com/us/en/p/handheld/legion-go/len106g000...

- https://rog.asus.com/gaming-handhelds-group/

Honestly, I think a gaming laptop and a controller makes more sense for most things, if you don't need that little bit of increased portability.

Re: Baldur's Gate 3 Steam Deck – Native Version

#66

Earlier quoted context omitted.

Valve provides a common runtime/build environment for Linux devs in the form of the Steam Linux Runtime. There is version 1 (Scout), which uses an LD_PRELOAD system. There is version 2 (Soldier), which uses cgroups (podman) and is deprecated. Then, there is version 3 (Sniper), which is the current target. As of right now, proton and proton-ge both build in and require Steam Runtime Version 3 to run in. The steam clie…

use CachyOS if you are gaming.

I use Arch since I enjoy having control over what packages I have and how I configure some stuff.

Re: Baldur's Gate 3 Steam Deck – Native Version

#67
post #62
post #60

>Larian does not provide support for the Linux platform. The Steam Deck Native build is only supported on Steam Deck. huh? but Steam Deck is just normal Arch Linux with x86_64 ~~aarch64~~?...

it's not even aarch64. but what they're saying is they don't want to deal with the support nightmare of supporting anything but the unmodifiable SteamOS image.

oh right, it's just AMD Zen2...

Re: Baldur's Gate 3 Steam Deck – Native Version

#68
post #9

Slick! Worth noting that Baldurs Gate 3 runs fine through Proton already - I played it on Linux at release with zero issues.

Yep 1000h+ on Linux here, it's flawless

After some patches, that is debatable: https://www.gamespot.com/articles/baldurs-gate-3-companions-...

Re: Baldur's Gate 3 Steam Deck – Native Version

#69
post #4

That's amazing, it would be interesting to see benchmarks comparing the two versions

Yeah that would be nice. Some native Linux versions actually have worse performance than Proton when they're done poorly. I got ~60fps on the Linux version of Silksong, but 400fps running the Windows version through Proton.

Re: Baldur's Gate 3 Steam Deck – Native Version

#70
post #5
post #2

(from the FAQ) >>Now that there is a Steam Deck Native build, is Baldur’s Gate 3 supported on Linux? >Larian does not provide support for the Linux platform. The Steam Deck Native build is only supported on Steam Deck. Only half a step forward.

I don't have BG3, but wondetr if this 'works' on Bazzite in that case.

I recommend cachyos over bazzite for steamdeck.
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