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Baldur's Gate 3 Steam Deck – Native Version

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Re: Baldur's Gate 3 Steam Deck – Native Version

#51
post #2

(from the FAQ) >>Now that there is a Steam Deck Native build, is Baldur’s Gate 3 supported on Linux? >Larian does not provide support for the Linux platform. The Steam Deck Native build is only supported on Steam Deck. Only half a step forward.

This is not a huge issue though. The game runs perfect on Proton on Linux, the problem is really just on the Steam Deck it had poor performance. But on the average desktop it runs flawless. I'm just happy the Steam Deck seems to be pushing devs to make sure their games run on low power hardware. Really any game should be able to run fine on the Steamdeck, there's no gameplay that isn't possible to run on the hardware…

The existence of "steamdeck" as a graphics preset in a bunch of games is really a boon for anyone using a gaming handheld, especially as hardware improves. Provides a bar for manufacturers to clear too.

Re: Baldur's Gate 3 Steam Deck – Native Version

#53

I really appreciate this. But color me skeptical that the late game will work on SD. It chugs on PCs. Hopefully they conjured a miracle!

fwiw, my wife played through it on SD while i played through on my PC. it's a completely different experience, but it's very do-able. she also went on to replay it 4 more times after that, which is 5 more times than i finished the game.

Re: Baldur's Gate 3 Steam Deck – Native Version

#54
post #24

Earlier quoted context omitted.

I played it on Steam Deck when it first came out (docked, standard HD display). It was perfectly acceptable, as long as you're fine with semi-stable 30 FPS and cranking down the graphics a tad. The only real problem that I encountered was that the game wouldn't recognize or remember my input settings, and would always default to controller-only, so I would have to attach a controller to navigate to the menu to switch…

It played tolerably until act 3, same with my M1 MacBook Pro. Act 3 was awful on both.

I fully admit that I spent 40 delicious hours faffing about in Act 1 and then put it down out of fear that I'd never get anything else done. :P

Re: Baldur's Gate 3 Steam Deck – Native Version

#55
post #40
post #39

Bought the game when it came out, but still haven't had the time to play. Just flew out for a three week vacation with my Steam Deck in tow. Unfortunately, I left it on the plane and I haven't heard back from lost and found yet (seems unlikely I'll get it back considering it was an international flight). Oh well.

If it's any consolation, the Deck LCD is discounted by 20% for the next few weeks if you need to pick up a new one.

Big tip: get the LCD and a DeckHD. The mod takes a long time, but it's not technically difficult.

Yeah, I know most people will say the Deck is already too slow for 800p, so why would it pull 1080p well?

I have two decks, one's got Deck HD, the other doesn't. I render the Deck HD one at 540 native and upscale 2x with FSR. It looks way better than the stock display one and runs better as well. Similar with HZD and other highly demanding games.

That said, 99% of my time on the Deck is spent playing retro games. Does that need 1080p? No. Can it use it? Yes, very much so.

I never pick up the original deck anymore - the Deck HD modded one is just better.

Re: Baldur's Gate 3 Steam Deck – Native Version

#57
post #2

(from the FAQ) >>Now that there is a Steam Deck Native build, is Baldur’s Gate 3 supported on Linux? >Larian does not provide support for the Linux platform. The Steam Deck Native build is only supported on Steam Deck. Only half a step forward.

Meh, useless purity check. Gaming on Linux is hard because there's not one Linux, there's tons of Linuses. What version of the glibc/libstdc++/mesa/xorg/wayland/kernel/drivers are you running? The Linux ecosystem is fragmented in such a way that only open-source and an army of volunteers can really work around. It is really not binary-friendly at a fundamental, philosophical level. (You're not going to get game compa…

AHHAHAHA https://www.reddit.com/r/SteamDeck/comments/1nok6qg/baldurs_...

Re: Baldur's Gate 3 Steam Deck – Native Version

#58
post #48

Earlier quoted context omitted.

Not really. The Switch 2 has many of the most popular games available on other platforms. Plus a lot of Nintendo exclusives. They are not the same for sure, and YMMV for specific titles.

I have both and I would agree with GP on that, the switch is really exclusively for Nintendo games. Cross platform games don't run really well, I just get them on the deck instead.

Cross platform games tend to run better on Switch 2 than the Deck, which is showing its teeth. E.g., Cyberpunk

The Deck is amazing but a hardware refresh would be helpful

Re: Baldur's Gate 3 Steam Deck – Native Version

#59

Earlier quoted context omitted.

Meh, useless purity check. Gaming on Linux is hard because there's not one Linux, there's tons of Linuses. What version of the glibc/libstdc++/mesa/xorg/wayland/kernel/drivers are you running? The Linux ecosystem is fragmented in such a way that only open-source and an army of volunteers can really work around. It is really not binary-friendly at a fundamental, philosophical level. (You're not going to get game compa…

Valve provides a common runtime/build environment for Linux devs in the form of the Steam Linux Runtime. There is version 1 (Scout), which uses an LD_PRELOAD system. There is version 2 (Soldier), which uses cgroups (podman) and is deprecated. Then, there is version 3 (Sniper), which is the current target. As of right now, proton and proton-ge both build in and require Steam Runtime Version 3 to run in. The steam clie…

use CachyOS if you are gaming.
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