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A collection of technical things every software developer should know (2017)

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Re: A collection of technical things every software developer should know (2017)

#11
post #7
post #2

Can we pleeeeeeease stop putting emoji in the middle or end of sentences like this was a 6-year-old's training reader? Any time I see a sentence end in that strong-arm emoji my douchebag-o-meter goes way way up.

Probably not. I think it's the beginning of a major language evolution.

Hieroglyphics comes full circle.

Re: A collection of technical things every software developer should know (2017)

#12
post #2

Can we pleeeeeeease stop putting emoji in the middle or end of sentences like this was a 6-year-old's training reader? Any time I see a sentence end in that strong-arm emoji my douchebag-o-meter goes way way up.

¯\_(ツ)_/¯

I think the cat is out of the bag on this one. I await the return of ascii art though.

Re: A collection of technical things every software developer should know (2017)

#15
post #10

Also remember: Even though many of these articles/books/papers/etc. are good, even great, some of them are starting to get a bit old. When reading them, check what modern commentators are saying about them. E.g.: What every programmer should know about memory (18 years old) [1] How much of ‘What Every Programmer Should Know About Memory’ is still valid? (13 years old) [2] [1]: https://lwn.net/Articles/250967/ [2]: ht…

While i cannot comment on the specifics u listed i dont think the fundamentals have changed much concerning memory. Always good to have something more digestible though.

Re: A collection of technical things every software developer should know (2017)

#16
post #2

Can we pleeeeeeease stop putting emoji in the middle or end of sentences like this was a 6-year-old's training reader? Any time I see a sentence end in that strong-arm emoji my douchebag-o-meter goes way way up.

I dont mind them when they are not cringy. Arm flex is cringy.

Re: A collection of technical things every software developer should know (2017)

#18
You will eventually encounter each and every item on that list, and some. Software engineering is a learning grind till the end. The projects will dictate the skills needed for it to be successful. The difficulty is that you won't be given time to learn any knowledge gaps.
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