I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!
MS is slowly killing off Java so they can push Bedrock (much less flexible) on everyone though. And all my daughter's friends use Bedrock :-\. I have a server with GeyserMC running to let them play together but it definitely isn't what it once was.
Playing “Minecraft” without Minecraft (2024)
21–30 of 88 posts
Re: Playing “Minecraft” without Minecraft (2024)
#22I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!
Minecraft is wierd because all that amazing modding that is done is in spite of mojang not because of them. I have not played minecraft in a few years but I think nothing has changed. Mojang, even pre microsoft, has never provided any sort of modding support. I grew up on quake where ID would give you the game code and tools necessary to make mods. Mojang gave nothing. modding on minecraft involved decompiling the by…
Re: Playing “Minecraft” without Minecraft (2024)
#23Earlier quoted context omitted.
MS is slowly killing off Java so they can push Bedrock (much less flexible) on everyone though. And all my daughter's friends use Bedrock :-\. I have a server with GeyserMC running to let them play together but it definitely isn't what it once was.
Bedrock might be more popular, but I think there is a large community with absolutely zero interest in ever moving away from Java. I will never go back to playing Minecraft without Distant Horizons after experiencing it, so Bedrock is absolutely not an option for me unless they added real LOD features natively.
Re: Playing “Minecraft” without Minecraft (2024)
#24I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!
MS is slowly killing off Java so they can push Bedrock (much less flexible) on everyone though. And all my daughter's friends use Bedrock :-\. I have a server with GeyserMC running to let them play together but it definitely isn't what it once was.
Re: Playing “Minecraft” without Minecraft (2024)
#25Earlier quoted context omitted.
Bedrock might be more popular, but I think there is a large community with absolutely zero interest in ever moving away from Java. I will never go back to playing Minecraft without Distant Horizons after experiencing it, so Bedrock is absolutely not an option for me unless they added real LOD features natively.
Distant Horizons is awesome. Too bad my computer really does not agree :P
Re: Playing “Minecraft” without Minecraft (2024)
#26Earlier quoted context omitted.
Bedrock might be more popular, but I think there is a large community with absolutely zero interest in ever moving away from Java. I will never go back to playing Minecraft without Distant Horizons after experiencing it, so Bedrock is absolutely not an option for me unless they added real LOD features natively.
The kids all seem to use tablets or windows with bedrock though, my own are the odd ones out with Java on Linux.
I do think that I have yet to see a bedrock player on windows as compared to java player on windows & I have been playing minecraft for so long and joined so many discord communities of minecraft related as well and that's my experience.
Java is really peak minecraft, with modpacks as well. You should try out prismlauncher, its open source and works quite smoothly on linux and you can try a lot of modpacks which the bedrock players can't play.
Fabuously Optimized is a must have modpack given how efficient it can make minecraft / give fps boosts
Re: Playing “Minecraft” without Minecraft (2024)
#27Earlier quoted context omitted.
Minecraft is wierd because all that amazing modding that is done is in spite of mojang not because of them. I have not played minecraft in a few years but I think nothing has changed. Mojang, even pre microsoft, has never provided any sort of modding support. I grew up on quake where ID would give you the game code and tools necessary to make mods. Mojang gave nothing. modding on minecraft involved decompiling the by…
I don't know if it was done with modding in mind or not, but the transition to data packs was a non-trivial addition of mod support.
new Block("mymod:mystone").setShape(Shapes.CUBE).setTexture("mymod:stone_texture").setStepSound(Sounds.STEP_ON_STONE)...
you now have to do some of this inline (the part that can't be customized in data packs):
new Block("mymod:mystone").setStepSound(Sounds.STEP_ON_STONE)...
but the rest is looked up across 5 different cross-referenced JSON files full of magic values with no autocomplete or syntax highlighting. Start with an indirection layer in assets/mymod/blockstates/mystone.json: [2]
{"variants": {"": {"model": "mystone"}}}
then of course you have to actually specify how to display the block: [3]
{"parent": "minecraft:block/cube_all", "textures": {"all": "fabric-docs-reference:block/steel_block"}}
(you see that? there are inheritance and variables in Minecraft's ad-hoc JSON language)
You need a second file to specify how to display the item when it's held in your hand. Usually it's similar boilerplate. But have a look at the abomination that is "item property overrides" [4] [5] as an example of inner-platforming. Instead of render(is_cast ? cast_model : uncast_model); there's this whole infrastructure of a registry of item property predicates written in Java which can then be referenced in JSON to select a different model file under specific conditions.
[1] https://thedailywtf.com/articles/the_inner-platform_effect
[2] https://docs.minecraftforge.net/en/1.12.x/models/blockstates...
[3] https://docs.fabricmc.net/develop/data-generation/block-mode...
[4] https://docs.minecraftforge.net/en/1.12.x/models/overrides/
[5] https://minecraft.fandom.com/wiki/Tutorials/Models#Example:_...
Re: Playing “Minecraft” without Minecraft (2024)
#28I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!
Re: Playing “Minecraft” without Minecraft (2024)
#29Re: Playing “Minecraft” without Minecraft (2024)
#30Site is currently down, wayback machine link: https://web.archive.org/web/20250919031347/https://lenowo.or...