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Playing “Minecraft” without Minecraft (2024)

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Re: Playing “Minecraft” without Minecraft (2024)

#11
post #10

I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!

Minecraft is wierd because all that amazing modding that is done is in spite of mojang not because of them. I have not played minecraft in a few years but I think nothing has changed. Mojang, even pre microsoft, has never provided any sort of modding support. I grew up on quake where ID would give you the game code and tools necessary to make mods. Mojang gave nothing. modding on minecraft involved decompiling the by…

They do provide deobfuscation maps these days at least

Re: Playing “Minecraft” without Minecraft (2024)

#12
post #7

I'd recommend Minetest+some full game instead of a reimplementation from an older version. I know it's not the same; but some full games for Minetest are close enough and they will run on really old machines much faster than this reimplementation.

Minetest is pretty awesome but it has some harsh limitations like a -32k -> 32k block world size limit in all directions as well as not being world file compatible (i know that experimental converters exist but half the blocks never load in and these are as old as 1.2.5 blocks so no chance it will even attempt to work with 1.12.2 maps) so for someone trying to get close to vanilla, I still think reimplementations are the way to go.

Re: Playing “Minecraft” without Minecraft (2024)

#14
I am always fascinated by articles that contain technical details like:

"In order to run all of these, you will need a 64 bit computer (ideally little endian, on BE you will need to use a JIT like box64 which decreases performance) with 4 or more processor cores at over 900 MHz. A minimum of 4 GB of RAM is recommended, with some trickery like zram you might get away with less but it will cause slowdown. Ideally youd want an OpenGL capable graphics card too."

Alongside text like:

"Now, click on the right facing triangle (play button"

Re: Playing “Minecraft” without Minecraft (2024)

#15
post #10

I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!

Minecraft is wierd because all that amazing modding that is done is in spite of mojang not because of them. I have not played minecraft in a few years but I think nothing has changed. Mojang, even pre microsoft, has never provided any sort of modding support. I grew up on quake where ID would give you the game code and tools necessary to make mods. Mojang gave nothing. modding on minecraft involved decompiling the by…

That's where I got my update anxiety from. Everything was broken after every update, but we loved the updates still.

It wasn't easy and majong did not help back then.

Re: Playing “Minecraft” without Minecraft (2024)

#16
post #7

I'd recommend Minetest+some full game instead of a reimplementation from an older version. I know it's not the same; but some full games for Minetest are close enough and they will run on really old machines much faster than this reimplementation.

https://codeberg.org/mineclonia/mineclonia (https://content.luanti.org/packages/ryvnf/mineclonia/) is the closest you can get to real Minecraft, and it's actually quite feature-complete, more recent developments:

https://codeberg.org/mineclonia/mineclonia/pulls/3419 - Minecraft world gen (full reimplementation)

https://codeberg.org/mineclonia/mineclonia/pulls/3351 - raids

https://codeberg.org/mineclonia/mineclonia/pulls/2681 - much improved mob spawning

https://codeberg.org/mineclonia/mineclonia/pulls/2184 - a big mob rewrite

https://codeberg.org/mineclonia/mineclonia/pulls/2516 - client-side modding support, there's https://codeberg.org/halon/mcl_localplayer/ which makes physics and some other things way more Minecraft-like (elytras, proper eating, horses, etc), although currently it requires a Luanti fork since the upstream is not very interested in the changes.

Re: Playing “Minecraft” without Minecraft (2024)

#17
post #14

I am always fascinated by articles that contain technical details like: "In order to run all of these, you will need a 64 bit computer (ideally little endian, on BE you will need to use a JIT like box64 which decreases performance) with 4 or more processor cores at over 900 MHz. A minimum of 4 GB of RAM is recommended, with some trickery like zram you might get away with less but it will cause slowdown. Ideally youd…

its fitting given the Forum this Post is from its running on a camera via uart debug port

Re: Playing “Minecraft” without Minecraft (2024)

#18
post #10

I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!

Minecraft is wierd because all that amazing modding that is done is in spite of mojang not because of them. I have not played minecraft in a few years but I think nothing has changed. Mojang, even pre microsoft, has never provided any sort of modding support. I grew up on quake where ID would give you the game code and tools necessary to make mods. Mojang gave nothing. modding on minecraft involved decompiling the by…

I don't know if it was done with modding in mind or not, but the transition to data packs was a non-trivial addition of mod support.

Re: Playing “Minecraft” without Minecraft (2024)

#19

I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!

MS is slowly killing off Java so they can push Bedrock (much less flexible) on everyone though. And all my daughter's friends use Bedrock :-\. I have a server with GeyserMC running to let them play together but it definitely isn't what it once was.

By the time Mojang kills off Java, mod developers will have backported the entirety of modern Minecraft to 1.7.10.

Re: Playing “Minecraft” without Minecraft (2024)

#20
post #10

I think it's amazing to have a massive commercially successful game such as Minecraft give the fans the ability to be very liberal with what they can do with it. Now we have open-source re-implementaions that are pretty close to vanilla!

Minecraft is wierd because all that amazing modding that is done is in spite of mojang not because of them. I have not played minecraft in a few years but I think nothing has changed. Mojang, even pre microsoft, has never provided any sort of modding support. I grew up on quake where ID would give you the game code and tools necessary to make mods. Mojang gave nothing. modding on minecraft involved decompiling the by…

>never provided any sort of modding support

Bedrock added support for modding in 2016, 9 years ago, with resource packs and behavior packs. You can make custom entities, custom items, custom blocks, etc. There is also a marketplace available to distribute these to players, built right into the game.

Java edition also has had similar things for many years.

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