"See this crash?
I predicted it years ago.
Don't ask me how, I couldn't tell you."
p.s. I had an old iPaq that I wouldn't have trusted to run for longer than a day and stay stable, kudos for that at the very minimum.
11–20 of 221 posts
"See this crash?
I predicted it years ago.
Don't ask me how, I couldn't tell you."
p.s. I had an old iPaq that I wouldn't have trusted to run for longer than a day and stay stable, kudos for that at the very minimum.
Left for 2.26 years, it will overflow.
When it does finally overflow, we get "minus" time and the game breaks in funny ways. I did a video about it: https://youtu.be/f7ZzoyVLu58
About a year ago I was looking at Crash Bandicoot timer systems and I found that Crash 3 has a constantly incrementing int32. It only resets if you die. Left for 2.26 years, it will overflow. When it does finally overflow, we get "minus" time and the game breaks in funny ways. I did a video about it: https://youtu.be/f7ZzoyVLu58
https://finalfantasy.fandom.com/wiki/Excalibur_II_(Final_Fan...
About a year ago I was looking at Crash Bandicoot timer systems and I found that Crash 3 has a constantly incrementing int32. It only resets if you die. Left for 2.26 years, it will overflow. When it does finally overflow, we get "minus" time and the game breaks in funny ways. I did a video about it: https://youtu.be/f7ZzoyVLu58
There's a weapon in Final Fantasy 9 which can only be obtained by reaching a lategame area in less than 12 hours of play time, or 10 hours on the PAL version due to an oversight. Alternatively you can just leave the game running for two years until the timer wraps around. Slow and steady wins the race. https://finalfantasy.fandom.com/wiki/Excalibur_II_(Final_Fan...
Not a comment on the post, but I sure wish Jira would load even half as quickly as this site.
About a year ago I was looking at Crash Bandicoot timer systems and I found that Crash 3 has a constantly incrementing int32. It only resets if you die. Left for 2.26 years, it will overflow. When it does finally overflow, we get "minus" time and the game breaks in funny ways. I did a video about it: https://youtu.be/f7ZzoyVLu58
There's a weapon in Final Fantasy 9 which can only be obtained by reaching a lategame area in less than 12 hours of play time, or 10 hours on the PAL version due to an oversight. Alternatively you can just leave the game running for two years until the timer wraps around. Slow and steady wins the race. https://finalfantasy.fandom.com/wiki/Excalibur_II_(Final_Fan...
About a year ago I was looking at Crash Bandicoot timer systems and I found that Crash 3 has a constantly incrementing int32. It only resets if you die. Left for 2.26 years, it will overflow. When it does finally overflow, we get "minus" time and the game breaks in funny ways. I did a video about it: https://youtu.be/f7ZzoyVLu58
Not a comment on the post, but I sure wish Jira would load even half as quickly as this site.
Not a comment on the post, but I sure wish Jira would load even half as quickly as this site.