Earlier quoted context omitted.
The people using these sheets have no idea what you’re talking about. They use multiple sheets to layer the dimensions and understand pivot tables perfectly.
Are people who understand relational databases and people who understand pivot tables disjoint sets? I can look at someone’s finished pivot table and reproduce it from the data through other means, but any explanation of what a pivot table actually is and does reads like pure gibberish to me.
DOOMscrolling: The Game
61–70 of 103 posts
Re: DOOMscrolling: The Game
#62Yes. MVP: https://sc.rollc.at/>
Re: DOOMscrolling: The Game
#63https://www.grumpygamer.com/deathbyscrolling5/
Even the fire effect coming after you looks similar.
Re: DOOMscrolling: The Game
#64Kind of concerning what a non- programmer can do with vibe coding... On the other hand, it's somewhat reassuring that the game is clearly missing scroll inertia/momentum. I guess he didn't yet get the language model to do it for him.
Re: DOOMscrolling: The Game
#65It is absolutely wild seeing people who do not know how to code building and shipping computer games. This kind of language is fascinating/terrifying: > I assume doing all this computationally is more processor-intensive than using pre-rendered monsters, but it’s very smooth for me on both desktop and phone, so it must not be too intensive. I guess I’ll hear from people if it’s choppy on their device. I think the nat…
Hmm, do we have statistics about that? Like, did the profession collapsed?
I wouldn't equal the photo I do (not much) with anything close to a pro. Not even to a good amateur level actually. But that's just me. :D
The "nature of the profession" might already be quite diverse, but that's an interesting remark.
Re: DOOMscrolling: The Game
#66Re: DOOMscrolling: The Game
#67I found a way to cheat. The fire which is meant to force you doom scroll actually disappears if you scroll down then back up. This means that you can just chill out in the “easy area” and get your powerups and kills. Scrolling down (doomscrolling) is not mandatory.
Another way of decreasing the difficulty is to enlarge the "playfield". I actually did that by chance, because my browser window is usually only half of my 4K monitor, so it's taller than wide. Because the monsters always start off at the bottom, you have much more time to shoot them.
Re: DOOMscrolling: The Game
#68It is absolutely wild seeing people who do not know how to code building and shipping computer games. This kind of language is fascinating/terrifying: > I assume doing all this computationally is more processor-intensive than using pre-rendered monsters, but it’s very smooth for me on both desktop and phone, so it must not be too intensive. I guess I’ll hear from people if it’s choppy on their device. I think the nat…
We already had to beat "I made a spreadsheet", which continues to be pretty damn hard even for large teams of experienced engineers - ask your finance team sometime how many custom spreadsheets they use regularly. A) Lots of useful apps aren't a great fit for a spreadsheet. AI seems to be opening many of those up the same way. B) Lots of spreadsheets have bugs which cause then to give wildly inaccurate results, which…
Re: DOOMscrolling: The Game
#69Re: DOOMscrolling: The Game
#70Am I the only one who finds in bad taste to use "Epstein victims demand release ..." in the game? Is rape and pedophilia already normalized and I didn't notice?