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I didn't bring my son to a museum to look at screens

sethpurcell.com

211–220 of 404 posts

Re: I didn't bring my son to a museum to look at screens

#211
I had similar experiences seeing WWII artifacts and museums in Romania, Hungary, London, Brussels, and Berlin.

In the first 4 I had the most immersive experiences seeing memorabilia and artifacts from the Allies and Axis. Things like uniforms, cars, letters, tanks, jets, war trophies, and so on.

Everything was highly curated, and from the outside, the infrastructure was not so expensive to run. In terms of quality, the military museums of Romania, London, and Brussels are great.

Those places are to feel and have immersion.

In Berlin, there are only a few screens, but they have only some sort of "small billboards" in a version in German and some rough translation to English. Most of the time it is a picture of someone and some legend only.

However in Berlin and Munich, they have something, in my opinion, better than museums that we call as Documentation Centers. In Berlin there is the _Das Dokumentationszentrum Topographie des Terrors_ (Topography of Terrors), and for me the best documentation center is in Munich, called _NS-Dokumentationszentrum München_, which gets into the roots of the regime via the whole buildupand actual documents from leadership, political party meeting minutes, political discussions, and so on.

Re: I didn't bring my son to a museum to look at screens

#212
post #108

Earlier quoted context omitted.

Largely agreed, with one exception. If you're ever in Boston/Cambridge MA, check out the MIT museum. I've always told people that its a science museum but for adults. The Harvard museums are worth visiting as well, but the MIT museum really impressed me with their content.

The MIT museum isn't very good. It is a science museum for adults, but it is too passive an experience for the patron. I recommend the Exploratorium in San Francisco instead as the science museum for adults.

I've only been to a play (staged reading) at the new one but, in general, I'm not sure how interested most adults are in interactivity. I've been to the Exploratorium for an event and it was fun. (Having those sort of distractions are nice when you're tired of feeling like you need to speak to people at an event.) But not sure I'd have made a trip there otherwise.

Re: I didn't bring my son to a museum to look at screens

#213

Earlier quoted context omitted.

Yup. Tim Hunkin went for a last look around his Secret Life of the Home exhibition¹ at the London Science Museum and quite a few things were out of order; this may be because the exhibit was imminently closing, but my impression is that that's just the deal with mechanical exhibits - they break more often than the digital ones. Very likely it's one reason the screens are at the forefront. ¹ https://youtu.be/cqpvl-YGF…

Similar thing at This Museum is (Not) Obsolete, in Ramsgate. Just so many things that can go wrong that you expect not everything will be working on your particular visit.

That's a one-man passion project, isn't it? I follow Look Mum No Computer on YouTube.

Re: I didn't bring my son to a museum to look at screens

#214
post #94

There is an incredible pressure on a lot of public facing endeavors to include digital , no matter whether it makes any sense at all or not. Take education, for instance - if it weren't such an important topic, it would be almost comical to observe how our schools are trying to jump through hoops to cram more IT into the classroom. (I wish the people responsible would take a look at Scandinavia though, where they are…

> the year 7 comp sci classes they teach in our local high school have what on their curriculum? Yep, that's right, you guessed it: AI. Because that's apparently the absolute basic CS that every student should start with these days.

I think, if you went back to the origin of the term "AI" and tried to teach an introduction to the very fundamentals, this could actually be a fun and inspiring class - one that might not even need a lot of computer knowledge.

There are a number of board games with "self-playing" antagonists that are governed through clever sets of game rules.

There is also the historical predecessor of computer science, cybernetics, that dealt with self-governing analogous control systems, like thermostats.

Finally, there are the classical pathfinding algorithms (Depth-First/Breadth-First, Dijkstra, A*) which I still think are some of the most "bang for the buck" algorithms in terms of "intelligent-looking" behavior vs simplicity of the algorithm.

All that stuff could be engaging for high school students in the author's "hands-on" way.

All that of course if the "AI" class is really about giving a broad introduction to the field, and not just "we have to put ChatGPT into the curriculum somehow".

> After all, flashing screen surely release more endorphins than non-interactive physical exhibits

The irony is that this might not even be true. In the article, the author observed that the physical exhibits were much more interesting to the kids than the screens.

Re: I didn't bring my son to a museum to look at screens

#215

Earlier quoted context omitted.

i'm confused. in what way is this a response to the article? the article laments the sidelining of physical exhibits, in favor of software. you respond that the screens probably have an arduous and expensive procurement process. what's going on here?

[flagged]

Guidelines:

> Don't be snarky.

> Edit out swipes.

Re: I didn't bring my son to a museum to look at screens

#216
post #94

There is an incredible pressure on a lot of public facing endeavors to include digital , no matter whether it makes any sense at all or not. Take education, for instance - if it weren't such an important topic, it would be almost comical to observe how our schools are trying to jump through hoops to cram more IT into the classroom. (I wish the people responsible would take a look at Scandinavia though, where they are…

I feel like half the products the tech industry comes out with aren't really useful, but they exist because of this performative trend-following. Competitor has a mobile app, we have to have a mobile app. Harvard business review says blockchain is big, we need to have blockchain. Our CEO's investor buddy said AI is the next big thing, we need to jam AI in or product.

Re: I didn't bring my son to a museum to look at screens

#217
The franklin institute hosted yearly robot fights for a long time, which I was going to present as evidence that they aren't completely screen-pilled but it looks like that has ended sometime in the last 5 years. It's a shame- I competed one year and it was an all time favorite museum experience.

https://www.youtube.com/watch?v=H-vmSDgnlbg

Re: I didn't bring my son to a museum to look at screens

#218
post #180

What I don't understand is why science museums aren't more geared toward adults. For me, it's hard to tell the difference between a children's museum and a science museum.

Probably a combination of factors:

* Fewer adults interested in science than children. Children are learning new things. Magnets! Pulleys! Not many adults (outside HN) are going to get excited about a pulley.

* The people making the museums don't have sufficient scientific knowledge to do science for grown ups.

* Exhibits for children are much easier to make robust, and probably cheaper to make.

That said I do think it would be really cool if there was a science museum for adults. There's all sorts of things you could show.

Re: I didn't bring my son to a museum to look at screens

#219
post #162
post #86

I had a (now defunct) startup in this space some years ago. Maybe I can help shed some light on why things are the way they are. 1. Money. Most museums have no money. They either run on donations, on subsidies, or at the whim of wealthy patrons. They are very costly to run, especially the big ones. They are often in prime real estate areas, many require tight climate control, many also require specialised lighting to…

> Personally I'm not interested in museums that are just glass cases with stuff without any explanation. I am not sure why you mentioned this, because it has nothing to do with the subject article. This was a very specific article about interactive, hands-on museums replacing their exhibits with touch screens. That being said, I have also been to countless museums of many kind and I have never once seen a museum that…

I know of one that "doesn't explain" the exhibits (except through an app/website where you match things hanging on walls with diagrams) – the Isabella Gardner museum in Boston; this is specifically due to the wishes of Isabella Gardner herself, who was opposed to plaques.

There is one room that breaks this rule – I'm guessing it got damaged and then at that point they didn't have to follow her will.

Still worth a visit for the garden, the Titian, lots besides.

Re: I didn't bring my son to a museum to look at screens

#220
Vindication! I’ve spent over a decade of my life putting physical interactives into museums. I have preached (sold) many museums on the stance that they should put unique experiences into museums that can’t happen on an iPad at home, to varying degrees of success. The museums that have listened are the ones that continue to be wildly successful to this day.

They are hard to do right though. I used to compete in combat robotics and the stresses put on museum exhibits is higher. I tell my new engineers that if their exhibit can be dropped into a gorilla enclosure and survive, they are about half way strong enough. Little makes up for raw experience in the art of building bomb proof exhibits, and many companies have failed before getting good. The amateur hour exhibits from the low bid newcomers that inevitably fail and/or need a lot of expensive maintenance has left a sour taste in a lot of museum’s mouths. A lot of those museums have knee jerk reactioned the opposite direction to touchscreen exhibits, only to see their ticket sales slowly drop. Thankfully, i’m seeing the pendulum of the industry swinging back towards physical interactives again.

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