This makes me wonder why people put up with targeted content whatsoever. I actually have a friend who works in game development, and he has a real chip on his should regarding the current attitude that the discoverable customer base has. For instance, he sees a lot of people who think developers are pushing things down people's throats, are making games bad or annoying on purpose just so that users get frustrated, et…
Good point. Has me thinking: In any field, over time, there's R&D for it to become more effective. How this progression might apply to marketing: 1. Printed ads, newspapers, billboards, magazines -- You can explain your product and show a picture of what it looks like to demonstrate the value to customers 2. Television ads, black and white -- We can demonstrate the value to customers so well! 3. Wait a minute, if we…
Scott Galloway occasionally mentions that he thinks most consumer spending is irrational and marketing spends purpose is to make people buy irrationally. Anecdotal observation supports his observation, most strikingly in fashion, where people buy the branded item that costs 100x (or more) than the equally useful unbranded item. Many other examples exist, of course, in almost every market. I tend to agree with Galloway that the goals haven't changed, only the marketing tools (and their effectiveness). Any increase in irrational behavior can be linked to tool efficacy and not to the motivation of the firm, which has remained constant.