Before someone chimes in with that XKCD strip: How does Opus compare to other codecs? Opus is distinguished from most formats for high quality audio (AAC, Vorbis, MP3) by having low delay and it is distinguished from most low delay formats (G.711, GSM, Speex) by supporting high audio quality. It meets or exceeds existing codecs' quality across a wide range of bitrates, and it operates at lower delay than virtually an…
Indeed. There may be interesting side consequences for that. The first article comment asks:
> Interesting! Any idea if this will become mandatory to implement for HTML5 audio as well? That’s another area in sore need of a single format that works everywhere.
This means that if a browser supports WebRTC, it has to support Opus, and it then happens that the codec will be available for . Now that does not mean that => Opus support, but it will have a (increasingly with time) high chance to be so.