Making Minecraft Spherical
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Making Minecraft Spherical
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Re: Making Minecraft Spherical
#2The bad way: - Generate a cube - Subdivide each face using linear interpolation (lerp) - Normalize each vector to put it on a unit sphere
The good way: - Generate a cube - Subdivide using spherical linear interpolation (slerp) - done!
The cubesphere has lots of interesting geometric properties, particularly in texture mapping.
Re: Making Minecraft Spherical
#3Re: Making Minecraft Spherical
#4Re: Making Minecraft Spherical
#5This was beautifully written and illustrated.
Re: Making Minecraft Spherical
#6It had a spherical 'block' world as well.
Re: Making Minecraft Spherical
#7Re: Making Minecraft Spherical
#8Re: Making Minecraft Spherical
#9The vertical distortion is the biggest issue IMO, there are a few reasonably satisfying ways to approach the horizontal tiling of each “shell”. For example, you can make your world a donut instead of a sphere, and now you have a perfect grid at each level! Of course, this introduces a level of distortion between the interior and exterior, so you also twist the donut once, and now you’ve both solved your distortion problem and invented the stellarator fusion device.