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Dissecting the Apple M1 GPU, the end

rosenzweig.io

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Re: Dissecting the Apple M1 GPU, the end

#81
post #60

Earlier quoted context omitted.

One of the few people who are actually competent. Although most likely she’s well compensated, and doesn’t have to waste time on useless efforts at work, this level of discipline and striving towards a goal is just very rare in general. Possibly also no family, limited social life and no other hobbies.

One of the unspoken benefits of being young, you're unlikely to have grown into a management position and can focus on not-management stuff.

This is what managers tell themselves to feel better about their idleness, but in the end it’s just another excuse.

Every person is different of course, there might be this one brilliant engineer forced to manage against his will somewhere.

Re: Dissecting the Apple M1 GPU, the end

#82

Im glad she stepped away from Asahi linux. Its absolutely great from a techincal perspective and the progress that team has made, but talented people like her shouldn't be trying to reverse engineer software/hardware from shitty anti-consumer company that can make the entire project work in a heartbeat by publishing documentation, in lieu of building better stuff from the ground up.

Reverse engineering requires a different mindset and somewhat different skill set than “forward” engineering. I’ve met people who were happy to only do reverse engineering (to figure out what make things “tick”) without building anything new.

If it was up to me, 2 years of successful reverse engineering (of a variety of projects/products) would be a requirement to be called an engineer. You learn a lot from working things that you can’t learn from a book (and without having to do the mistakes yourself first…)

Just to make it clear: I am not implying anything about Alyssa - just stating an observation based on my own experience.

Re: Dissecting the Apple M1 GPU, the end

#83
post #72

Earlier quoted context omitted.

M3, M4 and soon to be M5 are ready to be cracked open :). From what I understand they are actually different somewhat hardware wise. So it's really not like there would not be a continuations of this work. But of course it's natural to want something else after years of working on the project.

Take into account that she's focusing on the 3D stack, not the overall hardware. Even with hardware differences there's a good chance it's not different enough to make it an interesting new challenge.

Yes I meant the GPU specifically not the hardware in general. An example is the support for hardware ray tracing in M3 and beyond. In some now deleted french fediverse post Alyssa indicated M3 has a new architecture.

Re: Dissecting the Apple M1 GPU, the end

#84

Earlier quoted context omitted.

I'd pay easily let's say $100-200 a year to have linux running on modern apple laptops with full features. I'm sure I'm not alone. Their hardware, "our" OS would be perfect. Well, except notch and lack of OLED - but, reportedly that's in the works too.

https://opencollective.com/asahilinux the great thing is, you can!

"with full features"

Re: Dissecting the Apple M1 GPU, the end

#85

Earlier quoted context omitted.

the macbook pro uses MiniLed, in term of contrast, it's quite good, much better than ips. Macbook pro display is one of the best laptop display.

And somehow it has way less blooming than other mini-led displays I have used. Not clear how they pull that feat off exactly

Most likely, they have more mini-leds and/or more ability to independently control them. Of course the localized "blooming" of mini-leds is a lot easier on the eyes regardless than the all-around bloom of a backlit display.

(Better for the battery too, if you can keep most of the screen dark.)

Re: Dissecting the Apple M1 GPU, the end

#87

Sorry to hijack, but since the topic is related: is the development of Asahi Linux still actively ongoing, or has slowed down a lot? The progress for M1 and M2 was steady and now almost everything is done, but the M3+ work still seems to not have started. And with major contributors leaving the project I'm kind of worried for the future of Asahi (on newer Apple hardware).

The M3+ GPU is also very different. So while it may be true that the driver development for M1/M2 is now more or less complete as OP says, future work along the same lines will very much be needed.

>The M3+ GPU is also very different.

Any sources for that? I'd be quite surprised if Apple had radically altered the architecture.

Re: Dissecting the Apple M1 GPU, the end

#90
post #7

Earlier quoted context omitted.

Yes I think so. Her resume says she started working for Intel on open source graphics driver this month.

Too bad it was not Apple who hired her for M4, but in business leaders are always the most closed ones.

Thanks Jesus it's Intel and not Apple, Intel has been extremely good at working upstream and has immense contributions in the Linux kernel, mesa, and elsewhere. Wasting such talent on Apple would make the world worse for us all.
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