Think of the pornographic possibilities /s
Genie 3: A new frontier for world models
231–240 of 512 posts
Re: Genie 3: A new frontier for world models
#232I wonder how hard it would be to get VR output? That's an insane product right there just waiting to happen. Too bad Google sleeps so hard on the tech they create.
Re: Genie 3: A new frontier for world models
#233I wouldn't want to be a hollywood production studio or game developer right now.
Hollywood maybe for small scenes, but gamers would quickly realize and destroy this level of quality and continuity vs. a 3D game engine with defined meshes
Re: Genie 3: A new frontier for world models
#234Re: Genie 3: A new frontier for world models
#235Re: Genie 3: A new frontier for world models
#236Re: Genie 3: A new frontier for world models
#237Re: Genie 3: A new frontier for world models
#238Consistency over multiple minutes and it runs in real time at 720p? I did not expect world models to be this good yet. > Genie 3’s consistency is an emergent capability So this just happened from scaling the model, rather than being a consequence of deliberate architecture changes? Edit: here is some commentary on limitations from someone who tried it: https://x.com/tejasdkulkarni/status/1952737669894574264 > - Physi…
Not for video games it isn’t.
Re: Genie 3: A new frontier for world models
#239Earlier quoted context omitted.
The guy who tried was invite by Google to try it. He seems to me too enthusiastic, such that I feel Google asked him in particular because they trusted him to write very positively.
I doubt there was a condition on writing positively. Other people who tested have said this won't replace engines. https://togelius.blogspot.com/2025/08/genie-3-and-future-of-...
I've been thinking about this a while and it's obvious to me:
Put Minecraft (or something similar) under the hood. You just need data structures to encode the world. To enable mutation, location, and persistence.
If the model is given additional parameters such as a "world mesh", then it can easily persist where things are, what color or texture they should be, etc.
That data structure or server can be running independently on CPU-bound processes. Genie or whatever "world model" you have is just your renderer.
It probably won't happen like this due to monopolistic forces, but a nice future might be a future where you could hot swap renderers between providers yet still be playing the same game as your friends - just with different looks and feels. Experiencing the world differently all at the same time. (It'll probably be winner take all, sadly, or several independent vertical silos.)
If I were Tim Sweeny at Epic Games, I'd immediately drop all work on Unreal Engine and start looking into this tech. Because this is going to shore them up on both the gaming and film fronts.
Re: Genie 3: A new frontier for world models
#240Advances in generative AI are making me progressively more and more depressive. Creativity is taken from us at exponential rate. And I don't buy argument from people who are saying they are excited to live in this age. I can get that if that technology stopped at current state and remained to be just tools for our creative endeavours, but it doesn't seem to be an endgame here. Instead it aims to be a complete replace…
The question is, why are you doing art? - Because you enjoy it - Because you get pats in the back from people you share it with - Because you want to earn money from it The 1st one will continue to be true in this dystopian AI art future, the other not so much. And sincerely I find that kind of human art, the one that comes from a pure inner force, the more interesting one. EDIT: list formatting
No it won’t, you’ll be too busy trying to survive off of what pittance is left for you to have any time to waste on leisure activities.