Live data from Hacker News

Show HN: I spent 6 years building a ridiculous wooden pixel display

benholmen.com

61–70 of 151 posts

Re: Show HN: I spent 6 years building a ridiculous wooden pixel display

#64
Very cool. I loved reading your write-up. It reminded me of something I'd read in a steampunk novel once. I had to Google it to get the details. It's the kinotrope from Gibson & Sterling's Difference Engine.

I found a blog post about it and someone who made one with a servo for each pixel. Now that would be expensive!

https://differencing.blogspot.com/2010/04/kinotrope-clackers...

Re: Show HN: I spent 6 years building a ridiculous wooden pixel display

#65

Very cool. I loved reading your write-up. It reminded me of something I'd read in a steampunk novel once. I had to Google it to get the details. It's the kinotrope from Gibson & Sterling's Difference Engine. I found a blog post about it and someone who made one with a servo for each pixel. Now that would be expensive! https://differencing.blogspot.com/2010/04/kinotrope-clackers...

Breakfast design has made a number of similar panels with different “mediums”, likely inspired by Rozin’s work: https://breakfaststudio.com/works/echo

Re: Show HN: I spent 6 years building a ridiculous wooden pixel display

#66
post #35
post #3

This has to be the the most expensive cost per pixel display I've ever seen. And I've never loved a display more. This is absurd in the best possible way

And absolutely no energy consumption when you don't change the image.

Move over, e-ink displays. A new king is in town.

Re: Show HN: I spent 6 years building a ridiculous wooden pixel display

#69
post #22

Another idea: have the cubes point an edge straight forward (instead of a face). Then if each cube has two adjacent dark sides and two adjacent light sides, one could setup two ‘simultaneous’ images: one viewed from the left at 45° and another viewed from the right. (Each pixel would have four possibilities.)

If you're willing to sacrifice a color just use triangles/prisms the faces could then just be virtually adjacent and still rotate independently

https://excalidraw.com/#json=driyv7dR-eODBzuh_hdrk,93QQvkYae...

Re: Show HN: I spent 6 years building a ridiculous wooden pixel display

#70
post #36
post #22

Another idea: have the cubes point an edge straight forward (instead of a face). Then if each cube has two adjacent dark sides and two adjacent light sides, one could setup two ‘simultaneous’ images: one viewed from the left at 45° and another viewed from the right. (Each pixel would have four possibilities.)

Similarly, the camera could stay face-on and double the pixel count with largely the same hardware.

For this to work, you'd want two adjacent faces painted, rather than opposite faces being painted, which seems to be how they're currently done (unless they only have one face painted?). Then the four possible rotations would allow for each possible pixel-pair. (The cubes could perhaps instead be squat rectangular prisms, to correct the aspect ratio, too.)
Post reply on HN