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Show HN: Draw a fish and watch it swim with the others

drawafish.com

121–130 of 247 posts

Re: Show HN: Draw a fish and watch it swim with the others

#122

The leaderboard is fascinating. Some people are clearly putting a lot of time into this, while the rest of us are trying to sneak phallic shapes past your CNN. 1. https://drawafish.com/rank.html?userId=1753510318634_cdeh6a4...

Are people actually drawing these in the browser, or is there some extension that lets you populate a canvas with something you did with a stylus in Photoshop?

You could also just load up the website on an iPad with an Apple Pen.

Re: Show HN: Draw a fish and watch it swim with the others

#124
Somewhat interesting thing with my 9yo. She's a pretty good artist, she can draw various characters and objects pretty well.

With this she clearly just wanted to do the standard stick fish shape, but it turns out she only knows how to do it facing left. Facing left, looks typical, facing right, almost a figure 8. So after like 6 attempts being judged by the computer she's getting frustrated, and I'm like how about this, turn the phone upside down to have her draw facing left. But now she can't do it left either!

Re: Show HN: Draw a fish and watch it swim with the others

#125

We visited the St Louis Aquarium a couple years ago and they have a similar set up. It's pretty awesome and great for kids. It's simply called "Fish Draw" https://www.stlaquariumfoundation.org/education/conservation...

As does the Long Beach Aquarium. Had a lot of fun!

Re: Show HN: Draw a fish and watch it swim with the others

#126

The leaderboard is fascinating. Some people are clearly putting a lot of time into this, while the rest of us are trying to sneak phallic shapes past your CNN. 1. https://drawafish.com/rank.html?userId=1753510318634_cdeh6a4...

Are people actually drawing these in the browser, or is there some extension that lets you populate a canvas with something you did with a stylus in Photoshop?

    const input = document.createElement("input");
    document.body.append(input);
    input.type = "file";
    input.accept = "image/*";
    input.onchange = e => {
        if (input.files && input.files[0]) {
            const canvas = document.getElementById("draw-canvas");
            const ctx = canvas.getContext("2d");
            createImageBitmap(input.files[0]).then(img => ctx.drawImage(img, 0, 0));
        }
    };

Re: Show HN: Draw a fish and watch it swim with the others

#127
post #9

I did this on a trip to Japan but can't remember for the life of me where. Some museum. My wife and I drew fishes and then they were uploaded and we went to a room and watched them swim across walls/ceilings. Really cool experience

One of the teamLab exhibitions, probably: https://www.teamlab.art/e/

2013 https://futurepark.teamlab.art/en/places/ryubo/

They have it in several other places.

Re: Show HN: Draw a fish and watch it swim with the others

#129
post #78

Earlier quoted context omitted.

Actually most people aren't trying to submit bad fish! I was surprised to, it's really like 95/5 good to bad submissions. People seem to follow the rules on average :)

Yeah, there’s two rules that define the internet: 1. 95% of people will not be trying to draw penises 2. 5% penises by volume is a lot of penises

By volume, yes, but by mass, it's a pretty reasonable load

Re: Show HN: Draw a fish and watch it swim with the others

#130
Cool but ......

This is my feeling of vibe coding this kind of stuff so far. It's never really good, it's just kind of acceptable because it was vibe codeded.

The way the fish are stretched where they gets sliced into bands is not something I think most humans would generally choose to do. With a few characters of code change you could at least stretch each column so it scales to the next column.

I know vibe coding will continue to get better. There's a bunch of people at my work that have a vibe-coding chat where they show off their latest creation. Most of them they'd done in Gemini Canvas. The prompts are usually 1 or 2 paragraphs like "Make a 3d tower defense game with joypad input where you move a character using the joypad and can place towers by pressing the button. ....." And it spits out a working game but it's only interesting because it was vibe coded, not because the game is actually in any-way-shape-or-form interesting, good, pretty.

Also, I appreciate that this game had a fish recognizer but I also found it super scary. I tried to make to make a sunfish and it was like "not a fish". I don't want bad AI judging what is and isn't acceptable.

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