> Instead of grieving about the fact that I won’t be able to work at one of these companies, I decided to try and build my own. If you want to do your own thing that's great, but if you really want to work at one of those companies, let them tell you whether you're good enough -- there's no reason to make the decision for them.
I did the scariest thing I can imagine: I resigned
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Re: I did the scariest thing I can imagine: I resigned
#22The good news: If you think you've done the right thing, then you have. Congratulations! The other news: - Your runway is probably 50% of what you think it is. - Your task is probably 200% of what you think it is. - It will take 200% of what you expect to get your first customer. - Your wife will get scared before you do. - Some customers will take forever to pay. - You'll probably have to backtrack on your design /…
- Time will now move at a different rate. You will get desperate when things don't happen fast enough, and you will get desperate when things are going to fast. The trick here is to find a good rhythm.
Good luck.Re: I did the scariest thing I can imagine: I resigned
#23Gefeliciteerd! There are more than enough nice companies in the Netherlands to go for. I like the same as you; small teams, hacker culture, getting things done. I found that in my companies over the years, but there are plenty of those around depending on what you want to do. Even in slightly bigger teams, it can be hacker culture; q42 (den haag) comes to mind. Just take some time to talk to people and search around,…
The same suggestion was made to me on twitter. I will surely have a look!
Re: I did the scariest thing I can imagine: I resigned
#24I had a well paying job in one of the top tech companies. However, I felt unsatisfied with my job responsibilities and disconnected between what I enjoy doing and I was actually doing.
Therefore I took a year off (this month marks about 1 year and 2 months off) to work on my own thing/project. With that said, I hope to share some of my experiences with you.
1) Take regular breaks and avoid burnout
I was working on my project 24/7, from the moment I woke up to the moment I fall asleep ... 7 days a week. In hindsight, that was a recipe for burning out. I was mentally fatigued after 6-8 months into this routine.
Looking back, I should have taken regular breaks from work and not think about the project at all. Maintain an active social life, go on trips, spend time with friends, or as simple as forcing myself to take a day off every week would have done wonders for my own mental health.
2) Maintain your physical health
Physically and health wise, I was in a fantastic shape before I left my job and started on my own venture.
However, my health quickly deteriorated because I neglected my physical well being. For example, I exercised less and eventually none at all. I ate less than I should (I would go as far as eating 1 meal per day). My sleeping schedule quickly fell out of whack.
Take good precautions and maintain a good physical and mental health. This will go a long way in preventing you from falling into a negative feedback loop and damaging your well being.
3) If you build it, they will not come (think about marketing)
I gave vague thoughts to marketing while working on my project. I demoed my product to my close friends and family. They loved it, so i thought, if I build a great product, users will automagically show up. Boy, I was wrong.
It is good to develop a plan on how to reach your protential users and/or customers. Think about SEO. Think about finding a niche or community of [potentially enthusiastic] users to whom you can demo your product. Think about finding bloggers who can help you spread the word.
4) Everything will take twice as long to implement
Think a feature will take a week to implement? It will probably take two weeks if not more. I saw the iceberg effect firsthand while developing my own product. So be careful, be cautious, and plan accordingly.
5) Just ship it. D@mn it.
You will always notice issues, flaws, bugs, and imperfections within your product. As creators/founders/makers, we all do. However, we can spend eternity tinkering and fixing those issues, but our product will never ship.
Therefore, you should give yourself a rough deadline or an idea as to when you'll ship, no matter how imperfect your product is.
6) You'll need to hustle after you ship
Shipping is only half the battle. It is unlikely that tens of thousands will show up on your front step after you ship.
Therefore you'll need to go out and hustle. You'll need to think about things like marketing, customer acquisition, customer, retention, customer service, and so forth.
Re: I did the scariest thing I can imagine: I resigned
#25Which company did you work for? The first company that comes to mind in the Netherlands for me is Booking.com. If you're looking for contract work to get started, could be worth talking to them? I would also strongly suggest contacting http://news.ycombinator.com/user?id=jacquesm . He lives in the Netherlands, has started multiple startups, and is a generally wonderful person. If you can prove yourself to him, his ne…
I've had contact with Jacques before. I will surely contact him again. Tnx
Re: I did the scariest thing I can imagine: I resigned
#26Re: I did the scariest thing I can imagine: I resigned
#27The good news: If you think you've done the right thing, then you have. Congratulations! The other news: - Your runway is probably 50% of what you think it is. - Your task is probably 200% of what you think it is. - It will take 200% of what you expect to get your first customer. - Your wife will get scared before you do. - Some customers will take forever to pay. - You'll probably have to backtrack on your design /…
Re: I did the scariest thing I can imagine: I resigned
#28Re: I did the scariest thing I can imagine: I resigned
#29Re: I did the scariest thing I can imagine: I resigned
#30The good news: If you think you've done the right thing, then you have. Congratulations! The other news: - Your runway is probably 50% of what you think it is. - Your task is probably 200% of what you think it is. - It will take 200% of what you expect to get your first customer. - Your wife will get scared before you do. - Some customers will take forever to pay. - You'll probably have to backtrack on your design /…