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Brave blocks Microsoft Recall by default

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Re: Brave blocks Microsoft Recall by default

#191

Earlier quoted context omitted.

Oh, I won't, but MS has the unfortunate recurring habit of turning features on against users' will, at best giving the option to "Remind me in 3 days".

Or the old "oops we installed an upgrade and accidentally flipped your setting by on purpose not having QA" I don't know how many times I've had to tell Windows that I don't want Edge to be my default browser and OneDrive should not open at login.

My "favorite" tactless Windows update story in recent memory was when an update pinned a Copilot link to my taskbar. I unpinned it, then a few weeks later another update added the Copilot link back to my taskbar, but not as a pinned app. Rather it replaced the god damn "show desktop" button in the bottom right of the screen! They replaced an always on-screen OS navigation button that's been there since Windows 7 with an ad!!

I hope to god that Valve takes the opportunity they have with Steam OS to give us a potential real alternative to Windows that focuses on gaming support. Cause that's literally the only reason I'm forced to continue using this Microsoft adware slop of an OS.

Re: Brave blocks Microsoft Recall by default

#192

Earlier quoted context omitted.

With windows 10 lifetime coming to an end, even though the Enterprise edition still going to be supported for some while, eventually the world will move on to Windows 11. Unless someone breaks that cycle of Windows being the dominant OS.

And RIP my perfectly good and working computer without a TPM chip. Guess I'll switch it to Linux ...

Are you sure your computer really doesn't have TPM? Because Intel CPUs since Haswell and AMD CPUs since Zen 1 have firmware-level TPM (implemented at the Intel ME / AMD PSP side) built in, but disabled by default, but you can mostly turn it on in BIOS/UEFI setup interface (if the BIOS supports it), and Windows 11 will work with it. And sometimes even discrete TPMs on motherboards come disabled by default.

If you haven't already, check your BIOS for TPM/fTPM settings (or if you're on Intel also look for "Intel Platform Trust Technology" or "Intel PTT").

Re: Brave blocks Microsoft Recall by default

#193
This is only tangentially related, but I just started using Brave (on Windows) in the past couple weeks in preparation for uBlock Origin being blocked in Chrome. Once I disabled all the weird service integrations/upsells it's been a decent enough experience. But the one bizarre thing I've found is typing in the YouTube comment box is laggy as hell for some reason. No other text field that I've found has this issue, just the YouTube comment box in particular is super laggy in Brave. Has anyone else experienced this?

Re: Brave blocks Microsoft Recall by default

#194
post #92

Earlier quoted context omitted.

"It works BUT" summarizes my experience with running my top applications on Linux, unfortunately :(

Which apps are those?

I was able to run Ableton on Linux once, but it was finnicky and didn't give me the confidence if I ever had to do a performance live with it. Unfortunately there are fields that couldn't care less about software freedom and ownership and Microsoft abuse this for profit.

Re: Brave blocks Microsoft Recall by default

#195
post #60

Earlier quoted context omitted.

Bitwig works on Linux, but the problem I had was that my pro-audio soundcard [1] didn’t have supported drivers and I couldn’t get the open source drivers to work. I tried switching to a Dante based solution: none of the Dante based apps worked, so I tried AES67 (open source Dante), still no joy — I just could not get my Dante/AES67 AD/DA converters (which attach to everything in my studio) to be ‘seen’ on Linux. So a…

The reliable way to do this (I found) is check the kernel source tree first. The supported pro sound cards are, typically, kind of old. Because FOSS developers aren't just gifted hardware and documentation to write the drivers so they're a generation or two behind. Counterintuitively; using the latest kernel can be more stable as bug fixes are merged. RME does have a few supported cards (I use one) but they're mostly…

> The reliable way to do this (I found) is check the kernel source tree first

Sure, in general that's good advice, but it becomes more complicated depending on the solution/situation...

I’d bought the RME card long before I was hoping to make it work with Linux. I'd been running Windows for a long time for work reasons, so I had my dev work and my music setup on the same computer (a 64 core Threadripper machine, with 128gb of RAM, and fast NVMe drives). A few months before, I'd sold my company, so for work at least I didn't need to be on Windows any more. Then I started getting random audio dropouts! Presumably because of all the crap Microsoft keep loading onto the OS with after every update.

The audio dropouts was the straw that broke the camel’s back. If a machine like that, with nothing else running on it other than my DAW, could start having audio dropouts, then you know something has gone horribly wrong with the OS.

That's why I wanted to get my existing RME card working on Linux. When I wasn’t able to use it, I then assumed I’d be able to get a network based protocol running (Dante/AES67). There was plenty of discussion about it online, it seemed viable, and it's a network, Linux can do networking! Also, I kinda like the idea of network based audio, I think it's likely to be more future proof.

So, I replaced one of my Ferrofish A32 Pro interfaces with a Ferrofish A32 Pro DANTE ($4300) [1]. It supports both Dante and AES67. I figure if I can’t get Dante running then the open protocol AES67 (with support in Linux-land) should work. That didn’t feel that risky. But no amount of finagling would make the interface appear via the virtual sound-card/router concept.

This had already taken weeks (maybe months) to not get anywhere, so I looked for a Class Compliant sound-card (or, one that definitely had Linux drivers) that could support the number of channels I needed (96 channels in and out), it also needed to support the AD/DA interfaces interfaces I already had (so connectivity via MADI or Dante/AES67), but there just wasn't anything. The only other sound-card out there was another RME interface.

So, that’s when I opted for a Class Compliant sound-card [2] for casual use on Linux ($324) and a new RME Digiface Dante sound-card ($1543) [3] that I could use with a newly purchased M4 Mac Mini ($3000). I also needed to replace another one of my Ferrofish A32 Pro interfaces with another Ferrofish A32 Pro Dante ($4300) to make the setup work.

I realise now that my earlier estimate of $6000 was wildly out, it cost $13467 to leave Windows and to get an alternative pro-audio setup working. There may well have been alternative approaches and I may well have missed a possible solution that could have either worked with the original RME card (which would cost nothing) or AES67 (that would still require me to replace 3 x Ferrofish A32 Pro interfaces, so would end up about the same cost), but I felt like I'd been pretty thorough.

I guess the reason I'm writing War & Peace here is that it's often not possible to know ahead of time whether any one setup might work. Drivers is one thing, but a pro-studio setup has more moving parts, and so if you don't know ahead of time whether any one setup will work, then it can be an expensive process to walk through the different options. And that's a problem that neither Windows nor Mac has. It's a real shame, because the stability of Linux should make it the best platform for pro-audio.

[1] https://www.ferrofish.com/a32pro-dante-converter-multimode/

[2] https://solidstatelogic.com/products/ssl-2-plus-mkii

[3] https://rme-audio.de/digiface-dante.html

Re: Brave blocks Microsoft Recall by default

#196

I can never understand how anyone with an interest in tech hasn't switched to Linux for their personal desktop/laptop at some point in the last 20+ years. Why would you want to use a closed source OS controlled by a corporation with a past as checkered as Microsoft's?

Just yesterday I wiped my dual booted linux mint. As bad as Microsoft is, there is a certain sense of polish and dare I say confidence to using windows. Lol I can't believe I'm saying that even though just now I saw chris titus's video on AI code inside windows.

Say when an application starts being slow for memory issues or io issues or downright freezes, I can still click a button or start typing something in that application, wait and it'll work eventually. I can push windows as far as I can, I can be absolutely careless and it'll still work.

On mint, if things start going slow, I'll stop clicking and wait for it to die so I can restart the app again. I don't feel confident enough to push it.

It's like buying a boring, easy to maintain japanese car and a fancy, one of 100, exotic super car from some obscure european brand. I know which one I can confidently thrash about.

Re: Brave blocks Microsoft Recall by default

#197

Earlier quoted context omitted.

Video games. Linux can play lots with Proton I have heard but not all.

It's multiplayer games with anti-cheat that are the ones not supported (with developers now having to go out of their way to turn OFF support for Linux); everything else works fine. If you're only into singleplayer (like me), games often run better on Linux.

To expand on this and provide some examples, I've recently played Wuthering Waves, Tower of Fantasy, The First Descendant, Phantasy Star Online 2, Black Desert, Lost Ark, Throne & Liberty, probably others I'm forgetting, all of which contain anti-cheat of some variety and all on Linux.

There are some that don't support Linux and likely never will like Valorant or Call of Duty, and even fewer that dropped Linux support like Apex Legends.

Re: Brave blocks Microsoft Recall by default

#198
post #39
post #17

Until the time when Microsoft realises this and creates a privileged API just for Microsoft Recall so that It can see the screen. Better switch to Linux. It's not perfect but I am sure that you will be fine using Linux(Unless you want to use Adobe Suite or Few Corporate applications which won't be used by many)

As mentioned at the bottom, there's another API, which is to flag the window as containing DRM'd content. Although I suppose there's not really anything to stop AI vendors doing copyright infringement if they want.

Couldn't that negatively effect accessibility tools?

Re: Brave blocks Microsoft Recall by default

#199
post #158

Earlier quoted context omitted.

Right, but thanks to Proton that’s just not relevant? Blue Prince, Clair Obscure, Lost Records, The Alters, Doom: The Dark Ages, Oblivion Remastered, South of Midnight… all run just fine on Steam on linux.

Every single game you mentioned has some sort of tinker step reported on protondb even though it may be marked platinum. Here’s the one for oblivion: DRI_PRIME=1 WINEDLLOVERRIDES="xaudio2_7=n,b" PULSE_LATENCY_MSEC=90 %command% Or maybe it’s this one that the next user reported… DXIL_SPIRV_CONFIG=wmma_fp8_hack FSR4_UPGRADE=1 game-performance %command% I personally don’t want to have to do stuff like that to get them t…

Having played Doom, Oblivion, Blue Prince, and Clair Obscur on linux, I can tell you that the tinker steps are unnecessary. I have literally just clicked play and didn't need to think about it. This didn't require a bunch of manual setup to get to that point either; I installed Endeavour and it installed the drivers I needed, then I installed Steam as normal and it was like nothing had changed from my Windows install.

People will post their tinker steps for everything. It's often just to disable the steam overlay, or inject their own overlay, or whatever they think gets them an extra 2 fps. It's linux and people love to configure it their way, but honestly steam/proton handles it automatically 99% of the time.

Re: Brave blocks Microsoft Recall by default

#200

Earlier quoted context omitted.

"The whole principle (censorship) is wrong; it's like demanding that grown men live on skim milk because the baby can't eat steak.” ― Robert A. Heinlein The opposite is true too. Infants shouldn't be handed knives because grown men need to cut their steak.

Having passed a toddler a steak knife, it's fine. There are even practice knifes for this purpose. (An infants hands are too small to hold a steak knife)

> Having passed a toddler a steak knife, it's fine.

That time. With that child. I don't think "a steak knife per toddler" is a scalable value proposition.

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