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Valve confirms credit card companies pressured it to delist certain adult games

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Re: Valve confirms credit card companies pressured it to delist certain adult games

#71
post #2

Considering their volume, I find it hard to believe that Valve couldn't find another, more lenient payment processor with similar fees.

There are no other payment processors.

There are no other payment processors that can replace Visa/Mastercard*.

There are other payment processors in India/Japan/China/Brazil/etc. But none of them is internationally adopted like Visa/Mastercard.

Re: Valve confirms credit card companies pressured it to delist certain adult games

#72
post #66
post #17

Earlier quoted context omitted.

They could support a stablecoin like USDC and start pushing people to that. No censorship and lower fees. Valve broke ground with Steam, they could do it again.

[flagged]

They also use dollars and credit cards and gift cards.

Re: Valve confirms credit card companies pressured it to delist certain adult games

#73

It's interesting that Valve sort of put themselves in this situation by opting not to police their store anymore. I'm personally a fan of fewer restrictions on content in video games and fewer "gatekeepers" but it's kind of inevitable that people would get upset when you chose to allow people to sell games like "Sex With Hitler" and "Pimp Life: Sex Simulator". Deciding to allow that content on your store and simultan…

Most Japanese adult game publishers had (some of) their games rejected from Steam.

Steam does police their store. It's just that Visa/Mastercard don't approve of how they police it.

Re: Valve confirms credit card companies pressured it to delist certain adult games

#74
post #53

Earlier quoted context omitted.

Mastercard appears to be involved in the pressuring. You can't avoid them.

certainly not explicitly mentioned in the article and I very doubt it's the case, the card networks simply don't care, given you can buy adult entertainment from millions of websites the acquirer will care if it pushes up their chargeback rate, but this is normally solved by the merchant by paying a couple of bps more it's a negotiating tactic, nothing more

https://nationwidepaymentsystems.com/mastercards-policy-on-a...

Re: Valve confirms credit card companies pressured it to delist certain adult games

#75

https://en.wikipedia.org/wiki/Melinda_Tankard_Reist#Collecti...

> a "pro-life feminist" What. Seriously what? I thought pro-choice is a core tenet of feminism?

Why would it be?

I live in a red state in the South. I'd say about 2/3 of the women I know well enough to be confident of their politics to that degree of detail would describe themselves as both feminists and anti-abortion/pro-life.

If you want to put a name to it, they're basically second-wave feminists with a few third-wave beliefs tacked on.

The real lesson here is that politics are nuanced, and the US party dichotomy doesn't come close to covering it.

I consider myself an AnCap (shocking given my username, I know), but grew up here surrounded by Republicans. I fit in well enough overall because this is where I developed my "social mask" in the first place. I lived in a community with nearly directly opposite politics (Charlottesville, VA) for a few years and found that I fit in pretty well with that crowd as well.

I share enough with both parties that I can have conversations on things that I agree with them on and connect to the point that they assume that I'm "one of them". Invariably, once conversation turns to other topics I'm accused of being a member of the other party. It's to the point that it amuses me when it happens, and I frankly enjoy being in a place where I can connect with most everyone and serve as a sort of translator: I've spent enough time "in enemy territory" from their perspectives that I can explain the other side's position fairly and with empathy while explicitly not holding that position. It makes for stimulating conversation with little risk of offense.

Re: Valve confirms credit card companies pressured it to delist certain adult games

#76
post #30

For those thinking is only related to chargebacks and fraud, it is not. VISA and Mastercard have been banning a lot of content that is not porn but has political values that are disapproved by certain billionaires and investors. There is a bunch of links I wanted to post about, such as US billionaires bragging he personally called VISA CEO to ban content on PH or japanese politicians mad at the censorship of japanese…

Yep.

They've colluded with the US federal government in the past on those issues as well. "Operation Choke Point" was ostensibly about fraud, but included transactions related to firearms in its scope. As a result, several major banks and payment processors dropped legitimate firearms dealers. For a while it got to the point that I was helping a couple of local gun stores contract with "high risk" payment processors that also serve the porn industry and get set up.

To this day if you're on a gun forum and mention that you use Bank of America, people will pile on to tell you horror stories of both companies and individuals having their accounts closed and funds held for weeks or months after completely legal transactions. In one case in particular, they claimed it happened after buying a backpack at a gun store.

Again, these are 100% legitimate and legal businesses. Federally licensed (FFL) gun stores had trouble for years even keeping a working business account. It was clearly not about fraud, at least not in practice.

Politics completely aside, the financial landscape for gun stores today looks a lot like the cannabis industry: a few institutions are quietly known in those communities to allow them to operate, but many choose to do business only in cash and most prefer it if given the option. The porn industry is similar from what I can see.

Re: Valve confirms credit card companies pressured it to delist certain adult games

#77
post #2

Considering their volume, I find it hard to believe that Valve couldn't find another, more lenient payment processor with similar fees.

My understanding is that it's not just the processor, but Visa/Mastercard themselves have rules against certain types of merchants/products... they really have a monopoly on credit cards in general so you have to play by their rules.

You're right, but it's slightly more complicated than that.

My understanding is that payment processors are obligated to follow the policies of Visa/MasterCard, AmEx, and Discover, but that those parties' policies don't explicitly ban these specific things for sale. Instead, they "strongly encourage" processors to ban them in their user agreements under the implicit threat of their risk level being increased, which in turn impacts the fees they pay to the credit card companies.

I've not been deep in this world since ~2014, but at that time the only processor I could find that wasn't specific to the porn industry, offered physical terminals, had reasonable (if high) fees, and didn't ban legal transactions in their user agreement was PAI ("Payment Alliance International"). A quick look at their site today shows that they seem to have been acquired by Brinks, so that may no longer be the case.

Re: Valve confirms credit card companies pressured it to delist certain adult games

#78
post #66
post #17

Earlier quoted context omitted.

They could support a stablecoin like USDC and start pushing people to that. No censorship and lower fees. Valve broke ground with Steam, they could do it again.

[flagged]

Early crypto believer here. My first purchase of Bitcoin was at $0.23. I've been through the ups and downs, used the proceeds to buy physical assets over the years (land, and one vehicle), and lost interest in the "community" shortly after Ethereum gained initial popularity. I still hold some crypto, mostly Bitcoin but also Ethereum, Monero, and a handful of altcoins that don't amount to enough to bother withdrawing.

My hot take take: Crypto still fills a valuable role, and will still "take over" the global financial system both at the individual and institutional level. Whether that's Bitcoin, another coin, or something new created by the institutions themselves is yet to be seen.

You're right that it's "tainted", of course. That's why I think we're in a (hopefully) long slump in adoption. I think that will rapidly change if and when the US Dollar loses its place as the world's reserve currency.

At some point there will be a war or significant political disruption. A large part of the world will want to divest itself of dollars, and none of the state-backed alternatives will be stable enough for their needs. That's when we'll see a shift to crypto - first some international institutions that do business across ideological borders, then the rest of the internationals, then individuals.

Unless and until that happens, things will continue to slowly grow. The boom/bust cycle will keep going, getting longer and lower magnitude over time. There's still money to be made in speculation, but that's not what interests me :)

Re: Valve confirms credit card companies pressured it to delist certain adult games

#79
post #2

Considering their volume, I find it hard to believe that Valve couldn't find another, more lenient payment processor with similar fees.

Controversial games being restricted to purchase only with Steam Points. The credit card is only ever charged to buy points, which can then be used to purchase items on the store. Similar to fortnite.

Re: Valve confirms credit card companies pressured it to delist certain adult games

#80
post #66

Earlier quoted context omitted.

[flagged]

Early crypto believer here. My first purchase of Bitcoin was at $0.23. I've been through the ups and downs, used the proceeds to buy physical assets over the years (land, and one vehicle), and lost interest in the "community" shortly after Ethereum gained initial popularity. I still hold some crypto, mostly Bitcoin but also Ethereum, Monero, and a handful of altcoins that don't amount to enough to bother withdrawing.…

> At some point there will be a war or significant political disruption. A large part of the world will want to divest itself of dollars, and none of the state-backed alternatives will be stable enough for their needs. That's when we'll see a shift to crypto - first some international institutions that do business across ideological borders, then the rest of the internationals, then individuals.

Sorry how would crypto end up more stable than any candidates for a reserve currency? The only thing even remotely stable in the crypto world are stablecoins which... are pegged to the dollar (the actual reserve currency) which is already unstable in your scenario.

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