Wondering why use Rust other than C++
Show HN: We made our own inference engine for Apple Silicon
31–40 of 48 posts
Re: Show HN: We made our own inference engine for Apple Silicon
#32Wondering why use Rust other than C++
Re: Show HN: We made our own inference engine for Apple Silicon
#33"trymirai", every time I hear the word Mirai I think of the large IOT DDoS botnet. Maybe it's just me though.
Re: Show HN: We made our own inference engine for Apple Silicon
#34Re: Show HN: We made our own inference engine for Apple Silicon
#35Re: Show HN: We made our own inference engine for Apple Silicon
#36Hoping the author can answer, I'm still learning about how this all works. My understanding is that inference is "using the model" so to speak. How is this faster than established inference engines specifically on Mac? Are models generic enough that if you build e.g. an inference engine focused on AMD GPUs or even Intel GPUs, would they achieve reasonable performance? I always assumed because Nvidia is king of AI tha…
Re: Show HN: We made our own inference engine for Apple Silicon
#37Looks like this uses ndarray and mpsgraph (which I did not know about!), we opted to use candle instead.
Re: Show HN: We made our own inference engine for Apple Silicon
#38Wondering why use Rust other than C++
Checked and Lama.cpp used C++ (obviously) and Llama uses Go.
Re: Show HN: We made our own inference engine for Apple Silicon
#39>faster than llama cpp in all of the use cases What's your deliberate, well-thought roadmap for achieving adoption similar to llama cpp?
Brew stats (downloads last 30 days)
Ollama - 28,232 Lama.cpp - 7,826
Re: Show HN: We made our own inference engine for Apple Silicon
#40Also any app deployed to PROD but developed on Mac need to be consistent i.e. work on Linux/in container.