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OpenFront: Realtime Risk-like multiplayer game in the browser

openfront.io

21–30 of 56 posts

Re: OpenFront: Realtime Risk-like multiplayer game in the browser

#22

I discovered this game through Ultimus Rex's Youtube channel. I recommend watching him play a couple times before diving in. https://www.youtube.com/@ultimus_rex40

Another good player to watch is Corgi Circus who came to the game through being popular in the Territorial.io world, a similar but far simpler game: https://www.youtube.com/@CorgiCircushttps://territorial.io/ is worth playing as an alternative if you only have 5 minutes to spare though but the strategy is quite simple.

Re: OpenFront: Realtime Risk-like multiplayer game in the browser

#23

I discovered this game through Ultimus Rex's Youtube channel. I recommend watching him play a couple times before diving in. https://www.youtube.com/@ultimus_rex40

Another good player to watch is Corgi Circus who came to the game through being popular in the Territorial.io world, a similar but far simpler game: https://www.youtube.com/@CorgiCircus – https://territorial.io/ is worth playing as an alternative if you only have 5 minutes to spare though but the strategy is quite simple.

The last thing I need in my life is to get competent at these quick pick up and play multiplayer browser games. Sheesh.

Re: OpenFront: Realtime Risk-like multiplayer game in the browser

#24
post #3

Super addictive. To be fair, I still don't really get what the best strategy is, especially at the beginning, so I'm getting steamrolled by human opponents pretty easily...

I can't work out what the best ratio of soldiers/workers in. It seems that for the first 30 seconds or so you need almost all soldiers to expand fast, but after that? There's a lot of luck involved too, sometimes you'll just get dogpiled by two neighbours and there's not much you can do, but at least it's fast.

IME, ports generate way more income than workers, so I go for pretty much fully soldiers

Re: OpenFront: Realtime Risk-like multiplayer game in the browser

#27

I discovered this game through Ultimus Rex's Youtube channel. I recommend watching him play a couple times before diving in. https://www.youtube.com/@ultimus_rex40

What's the fun in that? Almost half the fun of finding a new game is discovering how it works by trial and error. Watching hours of someone else playing a game I just picked up seems self-defeating. Are there really people who want to start new games and being good at them from the get go?

Re: OpenFront: Realtime Risk-like multiplayer game in the browser

#29
post #28

You need to make it clear what my starting position and color is.

It's where you click and then the node that has a thick yellow outline around it. But I agree, the whole startup/placement sequence should be made a lot more explicit and user friendly.

Re: OpenFront: Realtime Risk-like multiplayer game in the browser

#30
post #3

Super addictive. To be fair, I still don't really get what the best strategy is, especially at the beginning, so I'm getting steamrolled by human opponents pretty easily...

I can't work out what the best ratio of soldiers/workers in. It seems that for the first 30 seconds or so you need almost all soldiers to expand fast, but after that? There's a lot of luck involved too, sometimes you'll just get dogpiled by two neighbours and there's not much you can do, but at least it's fast.

> I can't work out what the best ratio of soldiers/workers in.

In the beginning I tried out a bunch of ratios and never found any strategy that seemed to have worked. Now I just leave it on default for entire runs, won a handful of times in free-for-all, seems to work out OK for most cases.

In the first ~1 minute or so I keep 1K soldiers "at home" at all times, and whenever it goes above, I send them out in the "non-taken land", so basically medium-sized expansions until there is no land left. Then start attacking bots in the order of the money they have available, and once there is no bots left, start attacking humans.

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