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Sega mistakenly reveals sales numbers of popular games

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51–60 of 231 posts

Re: Sega mistakenly reveals sales numbers of popular games

#51
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

The only series that release "every 12-18 months" are sports games and Call of Duty, and I can assure you that the overlap between that audience and the Persona one (which has five main-series entries of which barely anyone has played the first two) is extremely small.

Have you considered that you may just be very out of touch?

Re: Sega mistakenly reveals sales numbers of popular games

#52
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

Why do people read books? They all arrange the same letters in a different order. Once you know the letters, you've seen all the books.

Re: Sega mistakenly reveals sales numbers of popular games

#53

Surprised Like A Dragon sales are lower than others. Been gaming since a kid in the 90s, and it easily ranked in my top 10. It's an instant classic.

That whole series is pretty niche in the grand scale of things. Still does decently for a game that releases a sequel every year or two.

Re: Sega mistakenly reveals sales numbers of popular games

#55
post #15

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

Sega is one of those companies quietly pumping out content for a loyal fan base. They don’t get as much limelight as Nintendo do with their IP, which is a shame because Sega’s games are definitely on a par with the stuff Nintendo release. > It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. It’s not as surprising when you consider Sonic is also mascot who they’ve plou…

> Sega is one of those companies quietly milking IP dry for a loyal fan base

That's more like it

Re: Sega mistakenly reveals sales numbers of popular games

#56
post #24

Earlier quoted context omitted.

You know, humans pick up hobbies like cycling or running which they do consistently for years, listen to specific music genres or even electronic music which is mostly just a beat, hang up a painting they like in the living room and look at it for years and years, go out to their favorite place to eat consistently or cook the same passed down family recipe, and in so many other aspects avoid sudden changes, and you'r…

If you walked in to my living room and saw 17 almost identical paintings where maybe one is styled to look like papercraft, one has a little dinosaur, one has a racoon tail ect you'd rightly think i was a bit mad even before i announced i'd paid $80 for each one. Now if i had 17 unique paintings exploring a variety of motifs and styles, each one with a story to tell that would actually be worth talking about.

Why are you so judgmental of what kinds of paintings people hang on their walls? Just hang the paintings on your walls that you like and leave everybody else alone.

Re: Sega mistakenly reveals sales numbers of popular games

#57

It's wild to me how Team Sonic Racing sold more than Total War Three Kingdoms

Team Sonic Racing is also available on iOS and android stores while Total War Three Kingdoms is PC only. The price must also be widely different, so the sales numbers are complex to compare.

Re: Sega mistakenly reveals sales numbers of popular games

#58
post #9

Video game consumers have always baffled me and this data just adds to it. Who are the 7 million people going out to buy the 20th Persona game? What are you actually hoping to get from it that isn't just a slight variance on something you've already had multiple times before? I have friends genuinely excited to go buy Mario Cart for the 17th time this year... Once you've made two objects move along an enclosed route…

Mario Kart World added some kind of extreme sports game style features which make it play quite a lot differently from older entries, and of course new content which takes advantage of that. In some ways this is the optimal way for a video game company to innovate as they need ROI (people don't generally buy new IPs in high numbers even if they're really good and it often takes a couple of installments to build trust…

I could understand if the complaint was about a sports game. Most of them are released annually and are genuinely very similar to their previous versions.

However, every new Mario Kart game is genuinely distinct from its predecessor. You can show me any screenshot of any Mario Kart game, and I will immediately be able to identify what version it is.

Re: Sega mistakenly reveals sales numbers of popular games

#59

It’s amazing how valuable of an IP Sonic is. It still sells consistently well after all those years. I’m surprised even more at the P5R sales! I might actually have to give it a real try— tried it a couple years ago (P5 non-R) and didn’t really take to it, but I was put off by the whole anime vibe.

Sonic fans spend money regardless of game quality.

It's the same reason for the decade-long glut of capeshit. Hollywood found that (people who were then) teenage boys could be relied upon to show up for a superhero film, no matter how bad, provided it starred their favourite characters.

Re: Sega mistakenly reveals sales numbers of popular games

#60

Only somewhat related, but a very cool link: > These retro SEGA games are now free on Android (and iOS) until they disappear forever https://www.androidauthority.com/sega-retro-games-android-fr...

Oooooh, Crazy Taxi has the original music. Other ports didn't/couldn't license it.
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