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Doodle Jump Recreated in HTML5 ...with source

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Re: Doodle Jump Recreated in HTML5 ...with source

#32
post #26

Congratulations, I couldn't tell the difference to the original version of doodle jump. I read here that a lot of people are worried, because you recreated a game which is protected by copyright, but I wouldn't worry too much, because you don't earn money with the game and did it for fun. But still, it would be the better choice if you had released it under a nickname instead of your real name.

[deleted]

Re: Doodle Jump Recreated in HTML5 ...with source

#33
post #17
post #5

It's one thing to make a Doodle Jump-like game. But this is being called the trademarked name Doodle Jump, and you've copied the artwork straight from Doodle Jump. Seems certain this isn't an official licensed version. In which case, you should change all those items immediately. It's illegal and it's just not cool. Here are the guys you are ripping off. Igor and his brother. Igor is a very nice guy: http://allthings…

If he has created the art in photoshop himself, then no copyright is infringed even if they do look very similar. As for the name, this will only matter if the original name was trademarked. If not, he can call it whatever he wants.

If you're in the UK that doesn't appear to be the case. I'm not particularly versed in copyright law, but take a look at this example where the work was just "similar"

http://www.dpreview.com/news/2012/01/25/Imitated_Image_Copyr...

Re: Doodle Jump Recreated in HTML5 ...with source

#34

"The name of the game and images are © copyrights by the respective creators and Lima Sky" This reminds me of the fair use copyright clause people put on YouTube videos. Just because you acknowledge something is copyrighted doesn't mean you can infringe it. It's cool that you were able to build it but ripping off the artwork (if you did create that from scratch it's very good because I couldn't tell the difference),…

Is open sourcing it really all that bad? I presume anyone with some skill could recreate such a simple game, and there are tons of copies on the app store. Showing that it's possible to create the game in html5 and showing the source is amazing and very helpful for anyone wanting to create a real game with html5. Of course, making it look exactly like Doodle Jump isn't the best of ideas, although it doesn't compete w…

I'm not sure. I guess not as the code would be very different from the original (different language/platform).

"it doesn't compete with the actual product since it doesn't work on mobile"

I don't think this is true. Now people have a choice - pay for the iPhone app, or play it on their computer for free. Most people will probably never know about this version but I think it is still a competitor.

Re: Doodle Jump Recreated in HTML5 ...with source

#36
post #35
post #27

I don't know what "doodle jump" was, but this thing reminds me about Icy Tower game: http://en.wikipedia.org/wiki/Icy_Tower

Which itself is a clone of XJump from long ago..

so the whole outrage about copyright infringement is kinda...

Re: Doodle Jump Recreated in HTML5 ...with source

#37

"The name of the game and images are © copyrights by the respective creators and Lima Sky" This reminds me of the fair use copyright clause people put on YouTube videos. Just because you acknowledge something is copyrighted doesn't mean you can infringe it. It's cool that you were able to build it but ripping off the artwork (if you did create that from scratch it's very good because I couldn't tell the difference),…

Is open sourcing it really all that bad? I presume anyone with some skill could recreate such a simple game, and there are tons of copies on the app store. Showing that it's possible to create the game in html5 and showing the source is amazing and very helpful for anyone wanting to create a real game with html5. Of course, making it look exactly like Doodle Jump isn't the best of ideas, although it doesn't compete w…

The game itself is a clone of XJump (which has open source clones GNUJump and SDLJump).

Re: Doodle Jump Recreated in HTML5 ...with source

#38
post #23

Earlier quoted context omitted.

I would argue that this is fair use. In any case, I'll invoke the maxim "imitation is the highest form of flattery" as an argument. Why do so many people new to game development make (and are encouraged to make) Pacman clones, Snake clones, Tetris clones, Asteroids clones (one is still on the front page with no shouts of "copyright infringement!!!"), etc.? Because they're fun, respected games that are easy to clone w…

Fair use? For your own sake I highly recommend you take a class on copyright law. I don't say that to be mean. Copyright law is both complicated and important. But if you think that's fair use then you risk fucking yourself or your employer.

I can imagine it being successfully argued the other way by a persistent prosecutor. But considering all the fair use tests I think a reasonable interpretation is to let it be. Of course US law and judges are anything but reasonable a lot of the time, and if someone is looking to fuck you over there are plenty of ways to do so. I'd wager there are more than one patents being violated by this game (and the original it was cloned from) for instance.

The other consideration is that the developer is in India, which unless he's doing things on the scale of Dotcom allows him a "come at me bro" attitude if he felt like it. Fortunately he seems like a decent fellow, so it's a non-profit learning exercise of something with a lot of prior art in terms of gameplay, it's not a complete clone, and I doubt it hurts sales of the original (which he links to).

I guess you're in agreement with me otherwise?

Re: Doodle Jump Recreated in HTML5 ...with source

#39
post #26

Congratulations, I couldn't tell the difference to the original version of doodle jump. I read here that a lot of people are worried, because you recreated a game which is protected by copyright, but I wouldn't worry too much, because you don't earn money with the game and did it for fun. But still, it would be the better choice if you had released it under a nickname instead of your real name.

Stealing someone's name and graphics is OK if you use a nickname?
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