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Bento: A Steam Deck in a Keyboard

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Re: Bento: A Steam Deck in a Keyboard

#43
post #3

I wonder if we're on the brink of a world where hardware development is as easy as software engineering. Projects like this make me think so.

Probably not, even something really fast like a 3D print still takes hours to “compile” so to speak. But, it looks to be a whole lot easier than it used to be!

Most of the iteration process was just me staring at the printer waiting for it to screw up or to find out if I screwed up.

Re: Bento: A Steam Deck in a Keyboard

#44
post #11

> Primarily out of frustration. The dominant players in XR keep promoting their hardware as “computers”, when really they’re an iPad for your face. The most you can do is browse the web, play games, and consume content. They’re overweight and over constrained. I'm a fan of HMD programming in general so I love this project. But it should be noted that AOSP-based XR headsets can run pseudo Linux environments via termux…

So I’ve actually been in XR for nearly a decade now. So I’ve tried every version of “dev in XR” I even spent the last 2 years trying to build an XR native dev platform. The feedback was always “this is too heavy” for all devices excluding XREAL. Also I wanted a device that didn’t feel like a hack. Something tailored to the experience.

I am very interested in this setup as well. I feel Bigscreen Beyond 2[0] has a very good balance of size and weight. But its VR and not AR. I can't wait to create something that does computing in VR well. Something that Simlula VR[1] has been trying for a while now

[0] https://www.bigscreenvr.com [1] https://simulavr.com/blog/intermediate-products/

Re: Bento: A Steam Deck in a Keyboard

#45

This is a project that had been eating away at me for a bit, sitting in the back of my mind. It's a computer that fit's perfectly underneath an Apple Magic Keyboard, and has a compartment to store peripherals like a dongle or small mouse. It has no display, instead opting for XR display glasses. The internals are the main board, cooler, and battery from a Steam Deck OLED. I bought the parts separately rather than gut…

> I started using the XREAL glasses a few months ago.

How's your eye sight? Any signs of fatigue?

I've seen people saying that they're fine for gaming and movie watching but too fuzzy for work...

Re: Bento: A Steam Deck in a Keyboard

#46

This is a project that had been eating away at me for a bit, sitting in the back of my mind. It's a computer that fit's perfectly underneath an Apple Magic Keyboard, and has a compartment to store peripherals like a dongle or small mouse. It has no display, instead opting for XR display glasses. The internals are the main board, cooler, and battery from a Steam Deck OLED. I bought the parts separately rather than gut…

This looks awesome!

> I bought the parts separately rather than gutting a perfectly good one.

Huh, I didn't know you could do that. Neat.

Re: Bento: A Steam Deck in a Keyboard

#47
post #45

This is a project that had been eating away at me for a bit, sitting in the back of my mind. It's a computer that fit's perfectly underneath an Apple Magic Keyboard, and has a compartment to store peripherals like a dongle or small mouse. It has no display, instead opting for XR display glasses. The internals are the main board, cooler, and battery from a Steam Deck OLED. I bought the parts separately rather than gut…

> I started using the XREAL glasses a few months ago. How's your eye sight? Any signs of fatigue? I've seen people saying that they're fine for gaming and movie watching but too fuzzy for work...

No more than any other XR product. I can do the work I need to from it for the most part.

Re: Bento: A Steam Deck in a Keyboard

#48

Earlier quoted context omitted.

So I’ve actually been in XR for nearly a decade now. So I’ve tried every version of “dev in XR” I even spent the last 2 years trying to build an XR native dev platform. The feedback was always “this is too heavy” for all devices excluding XREAL. Also I wanted a device that didn’t feel like a hack. Something tailored to the experience.

I am very interested in this setup as well. I feel Bigscreen Beyond 2[0] has a very good balance of size and weight. But its VR and not AR. I can't wait to create something that does computing in VR well. Something that Simlula VR[1] has been trying for a while now [0] https://www.bigscreenvr.com [1] https://simulavr.com/blog/intermediate-products/

Big fan of big screen. Darshan is probably the most level headed founder in all of XR.

Re: Bento: A Steam Deck in a Keyboard

#50
post #45

Earlier quoted context omitted.

> I started using the XREAL glasses a few months ago. How's your eye sight? Any signs of fatigue? I've seen people saying that they're fine for gaming and movie watching but too fuzzy for work...

No more than any other XR product. I can do the work I need to from it for the most part.

I’m asking AR vs monitors, not comparisons between AR products.
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