Doodle Jump Recreated in HTML5 ...with source
1–10 of 69 posts
Re: Doodle Jump Recreated in HTML5 ...with source
#2player.isDead = "lol";
Re: Doodle Jump Recreated in HTML5 ...with source
#3player.isDead = "lol";
That was funny lol
Re: Doodle Jump Recreated in HTML5 ...with source
#4I'm not a legal professional but even though the author claims that the "logic and graphics" have been created by scratch, doesn't that make no difference to the fact that he's almost (the movement isn't as nice) recreated someone else's stuff verbatim and is claiming that it's now open source?
Don't get me wrong, it's a very nice job and all, but with just a few drops of creative thought the author could be on his way to creating his own ideas instead of imitating others.
Re: Doodle Jump Recreated in HTML5 ...with source
#5It's one thing to make a Doodle Jump-like game. But this is being called the trademarked name Doodle Jump, and you've copied the artwork straight from Doodle Jump.
Seems certain this isn't an official licensed version. In which case, you should change all those items immediately. It's illegal and it's just not cool.
Here are the guys you are ripping off. Igor and his brother. Igor is a very nice guy:
http://allthingsd.com/20120823/how-to-become-an-app-store-mi...
Re: Doodle Jump Recreated in HTML5 ...with source
#6Fun way to play the game: try just holding the right arrow key down at the beginning. Since there doesn't seem to be a limit on horizontal velocity, it's kinda like you're on multiple horizontal positions at once. You can still fall down, but you if you actually control the horizontal speed somewhat, you can make it pretty far.
Re: Doodle Jump Recreated in HTML5 ...with source
#7Congrats on this great exercize. It plays great.
Re: Doodle Jump Recreated in HTML5 ...with source
#8Cool, but it needs some music!
Re: Doodle Jump Recreated in HTML5 ...with source
#92889 beat that!
edit: 3630 died trying to catch a spring ><
Re: Doodle Jump Recreated in HTML5 ...with source
#10Oops! I didn't know the game got HN'ed. I was improving the details adding license info, you can find them there now.